rom3 is decompiled
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+2
-2
@@ -4080,7 +4080,7 @@ static void HandleTurnActionSelectionState(void)
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if (gBattleMons[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].status2 & STATUS2_MULTIPLETURNS
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|| gBattleMons[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)].status2 & STATUS2_RECHARGE)
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{
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Emit_x32(0);
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EmitCmd50(0);
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MarkBufferBankForExecution(gActiveBank);
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return;
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}
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@@ -4108,7 +4108,7 @@ static void HandleTurnActionSelectionState(void)
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{
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RecordedBattle_ClearBankAction(GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON), 3);
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}
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Emit_x32(0);
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EmitCmd50(0);
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MarkBufferBankForExecution(gActiveBank);
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return;
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}
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