Add tilemap rendering capability to gbagfx
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@@ -12,6 +12,8 @@ struct GbaToPngOptions {
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int width;
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int metatileWidth;
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int metatileHeight;
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char *tilemapFilePath;
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bool isAffineMap;
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};
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struct PngToGbaOptions {
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@@ -19,6 +21,8 @@ struct PngToGbaOptions {
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int bitDepth;
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int metatileWidth;
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int metatileHeight;
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char *tilemapFilePath;
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bool isAffineMap;
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};
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#endif // OPTIONS_H
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