Add some missing palette macro use

This commit is contained in:
GriffinR
2023-05-23 13:16:18 -04:00
parent 8c537ccd72
commit 14f7e49099
67 changed files with 270 additions and 294 deletions
+9 -9
View File
@@ -1183,7 +1183,7 @@ static void CB2_InitSelectScreen(void)
#else
if (sFactorySelectScreen->fromSummaryScreen == TRUE)
#endif
gPlttBufferUnfaded[228] = sFactorySelectScreen->speciesNameColorBackup;
gPlttBufferUnfaded[BG_PLTT_ID(14) + 4] = sFactorySelectScreen->speciesNameColorBackup;
LoadPalette(sMonPicBg_Pal, BG_PLTT_ID(2), PLTT_SIZEOF(2));
gMain.state++;
break;
@@ -1449,7 +1449,7 @@ static void Select_Task_OpenSummaryScreen(u8 taskId)
switch (gTasks[taskId].tState)
{
case STATE_SUMMARY_FADE:
gPlttBufferUnfaded[228] = gPlttBufferFaded[228];
gPlttBufferUnfaded[BG_PLTT_ID(14) + 4] = gPlttBufferFaded[BG_PLTT_ID(14) + 4];
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].tState = STATE_SUMMARY_CLEAN;
break;
@@ -1468,7 +1468,7 @@ static void Select_Task_OpenSummaryScreen(u8 taskId)
}
break;
case STATE_SUMMARY_SHOW:
sFactorySelectScreen->speciesNameColorBackup = gPlttBufferUnfaded[228];
sFactorySelectScreen->speciesNameColorBackup = gPlttBufferUnfaded[BG_PLTT_ID(14) + 4];
DestroyTask(taskId);
sFactorySelectScreen->fromSummaryScreen = TRUE;
currMonId = sFactorySelectScreen->cursorPos;
@@ -1641,8 +1641,8 @@ static void Select_Task_HandleMenu(u8 taskId)
{
if (sFactorySelectScreen->fromSummaryScreen == TRUE)
{
gPlttBufferFaded[228] = sFactorySelectScreen->speciesNameColorBackup;
gPlttBufferUnfaded[228] = gPlttBufferUnfaded[244];
gPlttBufferFaded[BG_PLTT_ID(14) + 4] = sFactorySelectScreen->speciesNameColorBackup;
gPlttBufferUnfaded[BG_PLTT_ID(14) + 4] = gPlttBufferUnfaded[BG_PLTT_ID(15) + 4];
}
sFactorySelectScreen->fromSummaryScreen = FALSE;
gTasks[taskId].tState = STATE_MENU_HANDLE_INPUT;
@@ -2388,7 +2388,7 @@ static void Swap_Task_OpenSummaryScreen(u8 taskId)
case STATE_SUMMARY_SHOW:
DestroyTask(taskId);
sFactorySwapScreen->fromSummaryScreen = TRUE;
sFactorySwapScreen->speciesNameColorBackup = gPlttBufferUnfaded[244];
sFactorySwapScreen->speciesNameColorBackup = gPlttBufferUnfaded[BG_PLTT_ID(15) + 4];
ShowPokemonSummaryScreen(SUMMARY_MODE_NORMAL, gPlayerParty, sFactorySwapScreen->cursorPos, FRONTIER_PARTY_SIZE - 1, CB2_InitSwapScreen);
break;
}
@@ -2761,7 +2761,7 @@ static void Swap_Task_FadeOutSpeciesName(u8 taskId)
if (sFactorySwapScreen->fadeSpeciesNameCoeffDelay > 3)
{
sFactorySwapScreen->fadeSpeciesNameCoeffDelay = 0;
gPlttBufferUnfaded[244] = gPlttBufferFaded[228];
gPlttBufferUnfaded[BG_PLTT_ID(15) + 4] = gPlttBufferFaded[BG_PLTT_ID(14) + 4];
sFactorySwapScreen->fadeSpeciesNameCoeff++;
}
BlendPalettes(0x4000, sFactorySwapScreen->fadeSpeciesNameCoeff, 0);
@@ -3125,7 +3125,7 @@ static void Swap_Task_ScreenInfoTransitionIn(u8 taskId)
if (gTasks[taskId].tSlideFinishedPkmn == TRUE
&& gTasks[taskId].tSlideFinishedCancel == TRUE)
{
gPlttBufferFaded[226] = sPokeballGray_Pal[37];
gPlttBufferFaded[BG_PLTT_ID(14) + 2] = sPokeballGray_Pal[37];
Swap_PrintActionStrings();
PutWindowTilemap(SWAP_WIN_ACTION_FADE);
gTasks[taskId].tState++;
@@ -3864,7 +3864,7 @@ static void Swap_PrintMonSpeciesAtFade(void)
CpuCopy16(sSwapText_Pal, pal, 8);
if (!sFactorySwapScreen->fromSummaryScreen)
pal[4] = gPlttBufferFaded[228];
pal[4] = gPlttBufferFaded[BG_PLTT_ID(14) + 4];
else
pal[4] = sFactorySwapScreen->speciesNameColorBackup;
LoadPalette(pal, BG_PLTT_ID(15), sizeof(sSwapText_Pal));