Add some missing palette macro use

This commit is contained in:
GriffinR
2023-05-23 13:16:18 -04:00
parent 8c537ccd72
commit 14f7e49099
67 changed files with 270 additions and 294 deletions
+1 -1
View File
@@ -871,7 +871,7 @@ static void ApplyGlobalTintToPaletteSlot(u8 slot, u8 count)
}
void LoadTilesetPalette(struct Tileset const *tileset, u16 destOffset, u16 size)
static void LoadTilesetPalette(struct Tileset const *tileset, u16 destOffset, u16 size)
{
u16 black = RGB_BLACK;