Add some missing palette macro use
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+3
-3
@@ -316,7 +316,7 @@ static void ListMenuDummyTask(u8 taskId)
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}
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s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 drawMode, u16 tileNum, u16 palNum)
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s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const struct ListMenuTemplate *listMenuTemplate, u8 drawMode, u16 tileNum, u16 palOffset)
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{
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switch (sMysteryGiftLinkMenu.state)
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{
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@@ -326,9 +326,9 @@ s32 DoMysteryGiftListMenu(const struct WindowTemplate *windowTemplate, const str
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switch (drawMode)
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{
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case 2:
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LoadUserWindowBorderGfx(sMysteryGiftLinkMenu.windowId, tileNum, palNum);
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LoadUserWindowBorderGfx(sMysteryGiftLinkMenu.windowId, tileNum, palOffset);
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case 1:
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DrawTextBorderOuter(sMysteryGiftLinkMenu.windowId, tileNum, palNum / 16);
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DrawTextBorderOuter(sMysteryGiftLinkMenu.windowId, tileNum, palOffset / 16);
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break;
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}
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gMultiuseListMenuTemplate = *listMenuTemplate;
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