Add some missing palette macro use

This commit is contained in:
GriffinR
2023-05-23 13:16:18 -04:00
parent 8c537ccd72
commit 14f7e49099
67 changed files with 270 additions and 294 deletions
+2 -1
View File
@@ -8,6 +8,7 @@
#include "gpu_regs.h"
#include "menu.h"
#include "random.h"
#include "palette.h"
#include "palette_util.h"
#include "script.h"
#include "sound.h"
@@ -163,7 +164,7 @@ static const struct SpriteTemplate sSpriteTemplate_FallingFossil =
const struct PulseBlendSettings gMirageTowerPulseBlendSettings = {
.blendColor = RGB(27, 25, 16),
.paletteOffset = 0x61,
.paletteOffset = BG_PLTT_ID(6) + 1,
.numColors = 15,
.delay = 5,
.numFadeCycles = -1,