Add some missing palette macro use

This commit is contained in:
GriffinR
2023-05-23 13:16:18 -04:00
parent 8c537ccd72
commit 14f7e49099
67 changed files with 270 additions and 294 deletions
+1 -1
View File
@@ -584,7 +584,7 @@ static u32 LoopedTask_OpenRibbonsSummaryMenu(s32 state)
SetBgTilemapBuffer(1, menu->tilemapBuffers[1]);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20);
CopyPaletteIntoBufferUnfaded(sRibbonIcons1_Pal, BG_PLTT_ID(2), 5 * PLTT_SIZE_4BPP);
CopyPaletteIntoBufferUnfaded(sMonInfo_Pal, BG_PLTT_ID(10), PLTT_SIZE_4BPP);
CopyPaletteIntoBufferUnfaded(sMonInfo_Pal, BG_PLTT_ID(10), sizeof(sMonInfo_Pal));
CopyBgTilemapBufferToVram(1);
return LT_INC_AND_PAUSE;
}