battle controller opponent is done
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@@ -941,7 +941,7 @@ static bool8 ShouldUseItem(void)
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if (shouldUse)
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{
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EmitTwoReturnValues(1, ACTION_USE_ITEM, 0);
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*(gBattleStruct->field_C0 + (gActiveBank / 2) * 2) = item;
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*(gBattleStruct->chosenItem + (gActiveBank / 2) * 2) = item;
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gBattleResources->battleHistory->trainerItems[i] = 0;
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return shouldUse;
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}
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