battle controller opponent is done

This commit is contained in:
DizzyEggg
2017-10-26 23:12:48 +02:00
parent fa36e23683
commit 1506184465
19 changed files with 649 additions and 1493 deletions

View File

@@ -197,7 +197,7 @@ static void nullsub_120(void)
{
}
void SetBankFuncToRecordedPlayerBufferRunCommand(void)
void SetControllerToRecordedPlayer(void)
{
gBattleBankFunc[gActiveBank] = RecordedPlayerBufferRunCommand;
}
@@ -1808,7 +1808,7 @@ static void RecordedPlayerHandleCmd50(void)
static void RecordedPlayerHandleSpriteInvisibility(void)
{
if (AnimBankSpriteExists(gActiveBank))
if (IsBankSpritePresent(gActiveBank))
{
gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank);