start pokemon3 decomp

This commit is contained in:
DizzyEggg
2017-09-11 11:35:41 +02:00
parent 6292b82503
commit 154a70e228
44 changed files with 1571 additions and 3153 deletions
+12 -3
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@@ -187,8 +187,7 @@ struct Trainer
{
/*0x00*/ u8 partyFlags;
/*0x01*/ u8 trainerClass;
/*0x02*/ u8 encounterMusic:7;
/*0x02*/ u8 gender:1;
/*0x02*/ u8 encounterMusic_gender; // last bit is gender
/*0x03*/ u8 trainerPic;
/*0x04*/ u8 trainerName[12];
/*0x10*/ u16 items[4];
@@ -200,6 +199,8 @@ struct Trainer
extern const struct Trainer gTrainers[];
#define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F))
struct UnknownFlags
{
u32 flags[4];
@@ -412,4 +413,12 @@ struct BattleScripting
extern struct BattleScripting gBattleScripting;
#endif
struct BattleDecompressedSprites
{
void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
void* sprites[4];
};
extern struct BattleDecompressedSprites* gBattleDecompressedSprites;
#endif // GUARD_BATTLE_H
+5
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@@ -20,4 +20,9 @@ void BufferStringBattle(u16 stringID);
u32 StrCpyDecodeToDisplayedStringBattle(const u8* src);
u32 StrCpyDecodeBattle(const u8* src, u8* dst);
extern u8 gBattleTextBuff1[];
extern u8 gBattleTextBuff2[];
extern u8 gBattleTextBuff3[];
extern u8 gDisplayedStringBattle[];
#endif // GUARD_BATTLE_MESSAGE_H
+4 -4
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@@ -42,14 +42,14 @@ struct Berry2
struct EnigmaBerry
{
struct Berry2 berry;
u8 pic[(6 * 6) * TILE_SIZE_4BPP];
u16 palette[16];
u8 description1[45];
u8 description2[45];
u8 itemEffect[18];
u8 holdEffect;
u8 holdEffectParam;
u32 checksum;
u8 pic[(6 * 6) * TILE_SIZE_4BPP];
u16 palette[16];
u8 description1[45];
u8 description2[45];
};
struct BattleEnigmaBerry
+194
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@@ -0,0 +1,194 @@
#ifndef GUARD_LINK_H
#define GUARD_LINK_H
#define MAX_LINK_PLAYERS 4
#define CMD_LENGTH 8
#define QUEUE_CAPACITY 50
#define BLOCK_BUFFER_SIZE 0x100
#define LINK_STAT_LOCAL_ID 0x00000003
#define LINK_STAT_PLAYER_COUNT 0x0000001C
#define LINK_STAT_PLAYER_COUNT_SHIFT 2
#define LINK_STAT_MASTER 0x00000020
#define LINK_STAT_MASTER_SHIFT 5
#define LINK_STAT_CONN_ESTABLISHED 0x00000040
#define LINK_STAT_CONN_ESTABLISHED_SHIFT 6
#define LINK_STAT_RECEIVED_NOTHING 0x00000100
#define LINK_STAT_RECEIVED_NOTHING_SHIFT 8
#define LINK_STAT_ERRORS 0x0007F000
#define EXTRACT_PLAYER_COUNT(status) \
(((status) & LINK_STAT_PLAYER_COUNT) >> LINK_STAT_PLAYER_COUNT_SHIFT)
#define EXTRACT_MASTER(status) \
(((status) >> LINK_STAT_MASTER_SHIFT) & 1)
#define EXTRACT_CONN_ESTABLISHED(status) \
(((status) >> LINK_STAT_CONN_ESTABLISHED_SHIFT) & 1)
#define EXTRACT_RECEIVED_NOTHING(status) \
(((status) >> LINK_STAT_RECEIVED_NOTHING_SHIFT) & 1)
#define MASTER_HANDSHAKE 0x8FFF
#define SLAVE_HANDSHAKE 0xB9A0
enum
{
LINK_STATE_START0,
LINK_STATE_START1,
LINK_STATE_HANDSHAKE,
LINK_STATE_INIT_TIMER,
LINK_STATE_CONN_ESTABLISHED,
};
enum
{
EXCHANGE_NOT_STARTED,
EXCHANGE_COMPLETE,
EXCHANGE_TIMED_OUT,
EXCHANGE_IN_PROGRESS,
};
enum
{
QUEUE_FULL_NONE,
QUEUE_FULL_SEND,
QUEUE_FULL_RECV,
};
enum
{
LAG_NONE,
LAG_MASTER,
LAG_SLAVE,
};
struct LinkPlayer
{
/* 0x00 */ u16 version;
/* 0x02 */ u16 lp_field_2;
/* 0x04 */ u32 trainerId;
/* 0x08 */ u8 name[11];
/* 0x13 */ u8 gender;
/* 0x14 */ u32 linkType;
/* 0x18 */ u16 lp_field_18;
/* 0x1A */ u16 language;
};
struct LinkPlayerBlock
{
u8 magic1[16];
struct LinkPlayer linkPlayer;
u8 magic2[16];
};
// circular queues
struct SendQueue
{
u16 data[CMD_LENGTH][QUEUE_CAPACITY];
u8 pos;
u8 count;
};
struct RecvQueue
{
u16 data[MAX_LINK_PLAYERS][CMD_LENGTH][QUEUE_CAPACITY];
u8 pos;
u8 count;
};
struct Link
{
u8 isMaster; // 0: slave, 8: master
u8 state;
u8 localId; // local multi-player ID
u8 playerCount;
u16 tempRecvBuffer[4];
bool8 receivedNothing;
s8 serialIntrCounter;
bool8 handshakeAsMaster;
u8 link_field_F;
// error conditions
bool8 hardwareError; // hardware reported an error
bool8 badChecksum; // checksum didn't match between devices
u8 queueFull; // send or recv queue out of space
u8 lag; // connection is lagging
u16 checksum;
u8 sendCmdIndex;
u8 recvCmdIndex;
struct SendQueue sendQueue;
struct RecvQueue recvQueue;
};
struct BlockRequest
{
void * address;
u32 size;
};
extern const struct BlockRequest sBlockRequestLookupTable[5];
extern struct Link gLink;
extern u16 gRecvCmds[CMD_LENGTH][MAX_LINK_PLAYERS];
extern u8 gBlockSendBuffer[BLOCK_BUFFER_SIZE];
extern u16 gLinkType;
extern u32 gLinkStatus;
extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2];
extern u16 gSendCmd[CMD_LENGTH];
extern u8 gShouldAdvanceLinkState;
extern struct LinkPlayer gLinkPlayers[];
extern u16 word_3002910[];
extern bool8 gReceivedRemoteLinkPlayers;
void Task_DestroySelf(u8);
void sub_8007270(u8);
void OpenLink(void);
void CloseLink(void);
u16 LinkMain2(u16 *);
void sub_8007B14(void);
bool32 sub_8007B24(void);
void ClearLinkCallback(void);
void ClearLinkCallback_2(void);
u8 GetLinkPlayerCount(void);
void OpenLinkTimed(void);
u8 GetLinkPlayerDataExchangeStatusTimed(void);
bool8 IsLinkPlayerDataExchangeComplete(void);
u32 GetLinkPlayerTrainerId(u8);
void ResetLinkPlayers(void);
void sub_8007E24(void);
void sub_8007E4C(void);
u8 GetMultiplayerId(void);
u8 bitmask_all_link_players_but_self(void);
bool8 SendBlock(u8, void *, u16);
bool8 sub_8007E9C(u8);
bool8 sub_8007ECC(void);
u8 GetBlockReceivedStatus(void);
void ResetBlockReceivedFlags(void);
void ResetBlockReceivedFlag(u8);
void sub_8007F4C(void);
void SetLinkDebugValues(u32, u32);
u8 sub_8008198(void);
void sub_80081C8(u8);
u8 sub_800820C(void);
u8 sub_8008218(void);
void sub_800826C(void);
void sub_80082EC(void);
u8 GetLinkPlayerCount_2(void);
bool8 IsLinkMaster(void);
void sub_800832C(void);
void sub_8008480(void);
void sub_80084A4(void);
void CB2_LinkError(void);
u8 GetSioMultiSI(void);
bool8 IsLinkConnectionEstablished(void);
void SetSuppressLinkErrorMessage(bool8);
bool8 HasLinkErrorOccurred(void);
void ResetSerial(void);
u32 LinkMain1(u8 *, u16 *, u16[CMD_LENGTH][MAX_LINK_PLAYERS]);
void LinkVSync(void);
void Timer3Intr(void);
void SerialCB(void);
#endif // GUARD_LINK_H
+32
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@@ -420,6 +420,12 @@ struct BattleMove
u8 flags;
};
struct SpindaSpot
{
u8 x, y;
u16 image[16];
};
struct __attribute__((packed)) LevelUpMove
{
u16 move:9;
@@ -483,9 +489,11 @@ extern struct Pokemon gPlayerParty[PARTY_SIZE];
extern u8 gEnemyPartyCount;
extern struct Pokemon gEnemyParty[PARTY_SIZE];
extern const struct BaseStats gBaseStats[];
extern const u8 *const gItemEffectTable[];
extern const struct EvolutionData gEvolutionTable[];
extern struct PokemonStorage* gPokemonStoragePtr;
extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1];
extern const u16 *const gLevelUpLearnsets[];
void ZeroBoxMonData(struct BoxPokemon *boxMon);
void ZeroMonData(struct Pokemon *mon);
@@ -551,4 +559,28 @@ void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex);
u8 GetNature(struct Pokemon *mon);
u8 GetNatureFromPersonality(u32 personality);
u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex);
void MonRestorePP(struct Pokemon *);
u16 NationalPokedexNumToSpecies(u16 nationalNum);
u16 NationalToHoennOrder(u16);
u16 SpeciesToNationalPokedexNum(u16);
u16 HoennToNationalOrder(u16);
u16 SpeciesToCryId(u16 species);
void DrawSpindaSpots(u16, u32, u8 *, u8);
void AdjustFriendship(struct Pokemon *, u8);
u8 CheckPartyHasHadPokerus(struct Pokemon *, u8);
void UpdatePartyPokerusTime(u16);
u32 CanMonLearnTMHM(struct Pokemon *, u8);
u32 CanSpeciesLearnTMHM(u16 species, u8 tm);
u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves);
void ClearBattleMonForms(void);
const u8 *pokemon_get_pal(struct Pokemon *mon);
const u8 *species_and_otid_get_pal(u16, u32, u32);
const struct CompressedSpritePalette *sub_80409C8(u16, u32, u32);
bool8 IsOtherTrainer(u32, u8 *);
void SetWildMonHeldItem(void);
u16 GetMonEVCount(struct Pokemon *);
#endif // GUARD_POKEMON_H
+53
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@@ -0,0 +1,53 @@
#ifndef GUARD_TRAINER_CLASS_H
#define GUARD_TRAINER_CLASS_H
enum
{
CLASS_PKMN_TRAINER0, //0
CLASS_PKMN_TRAINER1, //1
CLASS_HIKER, //2
CLASS_TEAM_AQUA, //3
CLASS_PKMN_BREEDER, //4
CLASS_COOLTRAINER, //5
CLASS_BIRDKEEPER, //6
CLASS_COLLECTOR, //7
CLASS_SWIMMER_MALE, //8
CLASS_TEAM_MAGMA, //9
CLASS_EXPERT, // 0xA
CLASS_AQUA_ADMIN, // 0xB
CLASS_BLACK_BELT, // 0xC
CLASS_AQUA_LEADER, // 0xD
CLASS_HEX_MANIAC, // 0xE
CLASS_AROMA_LADY, // 0xF
CLASS_RUIN_MANIAC, // 0x10
CLASS_INTERVIEWER, // 0x11
CLASS_TUBER_FEMALE, // 0x12
CLASS_TUBER_MALE, // 0x13
CLASS_LADY, // 0x14
CLASS_BEAUTY, // 0x15
CLASS_RICH_BOY, // 0x16
CLASS_POKEMANIAC, // 0x17
CLASS_GUITARIST, // 0x18
CLASS_KINDLER, // 0x19
CLASS_CAMPER, // 0x1A
CLASS_PICKNICKER, // 0x1B
CLASS_BUG_MANIAC, // 0x1C
CLASS_PSYCHIC, // 0x1D
CLASS_GENTLEMAN, // 0x1E
CLASS_ELITE_FOUR, // 0x1F
CLASS_LEADER, // 0x20
CLASS_CHAMPION = 0x26,
CLASS_MAGMA_ADMIN = 0x31,
CLASS_PKMN_TRAINER_RIVAL = 0x32,
CLASS_MAGMA_LEADER = 0x35,
CLASS_SALON_MAIDEN = 0x3A,
CLASS_DOME_ACE, // 0x3B
CLASS_PALACE_MAVEN, // 0x3C
CLASS_ARENA_TYCOON, // 0x3D
CLASS_FACTORY_HEAD, // 0x3E
CLASS_PIKE_QUEEN, // 0x3F
CLASS_PYRAMID_KING, // 0x40
CLASS_PKMN_TRAINER2, // 0x41
};
#endif // GUARD_TRAINER_CLASS_H