start pokemon3 decomp
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@@ -42,14 +42,14 @@ struct Berry2
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struct EnigmaBerry
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{
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struct Berry2 berry;
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u8 pic[(6 * 6) * TILE_SIZE_4BPP];
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u16 palette[16];
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u8 description1[45];
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u8 description2[45];
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u8 itemEffect[18];
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u8 holdEffect;
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u8 holdEffectParam;
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u32 checksum;
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u8 pic[(6 * 6) * TILE_SIZE_4BPP];
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u16 palette[16];
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u8 description1[45];
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u8 description2[45];
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};
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struct BattleEnigmaBerry
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