identity -> position

This commit is contained in:
camthesaxman
2018-01-16 14:01:31 -06:00
parent 11cb3275cc
commit 157b88b6db
35 changed files with 895 additions and 881 deletions

View File

@@ -245,7 +245,7 @@ static void sub_8189AA0(void)
{
bool32 r6 = FALSE;
if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1)
if (GetBankPosition(gActiveBank) == B_POSITION_PLAYER_LEFT)
{
if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
{
@@ -312,7 +312,7 @@ static void sub_8189D40(void)
{
bool32 r10 = FALSE;
if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1)
if (GetBankPosition(gActiveBank) == B_POSITION_PLAYER_LEFT)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
@@ -353,7 +353,7 @@ static void sub_8189D40(void)
{
if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
if (GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON1)
if (GetBankPosition(gActiveBank) == B_POSITION_PLAYER_LEFT)
m4aMPlayContinue(&gMPlayInfo_BGM);
}
else
@@ -1132,10 +1132,10 @@ static void RecordedPlayerHandleLoadMonSprite(void)
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
sub_806A068(species, GetBankIdentity(gActiveBank));
sub_806A068(species, GetBankPosition(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
GetBankPosition(gActiveBank, 2),
GetBankCoord(gActiveBank, 2),
GetBankSpriteDefault_Y(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
@@ -1162,11 +1162,11 @@ static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit)
gBattlePartyID[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBankIdentity(bank));
sub_806A068(species, GetBankPosition(bank));
gBankSpriteIds[bank] = CreateSprite(
&gUnknown_0202499C,
GetBankPosition(bank, 2),
GetBankCoord(bank, 2),
GetBankSpriteDefault_Y(bank),
sub_80A82E4(bank));
@@ -1241,7 +1241,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon
if ((GetBankPosition(gActiveBank) & BIT_MON) != 0) // second mon
xPos = 90;
else // first mon
xPos = 32;
@@ -1267,7 +1267,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
{
trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender);
DecompressTrainerFrontPic(trainerPicId, gActiveBank);
sub_806A1C0(trainerPicId, GetBankIdentity(gActiveBank));
sub_806A1C0(trainerPicId, GetBankPosition(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
@@ -1281,7 +1281,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
else
{
DecompressTrainerBackPic(trainerPicId, gActiveBank);
sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank));
sub_806A12C(trainerPicId, GetBankPosition(gActiveBank));
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank;