sub_8123334
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@@ -231,41 +231,41 @@ struct RegionMap {
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/*0x003*/ u8 unk_003;
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/*0x004*/ u8 mapSecName[0x14];
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/*0x018*/ u8 (*inputCallback)(void);
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/*0x01c*/ struct Sprite *unk_01c;
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/*0x020*/ struct Sprite *unk_020;
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/*0x01c*/ struct Sprite *cursorSprite;
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/*0x020*/ struct Sprite *playerIconSprite;
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/*0x024*/ u8 filler_024[0x30];
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/*0x054*/ u16 unk_054;
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/*0x056*/ u16 unk_056;
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/*0x058*/ u16 unk_058;
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/*0x05a*/ u16 unk_05a;
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/*0x05c*/ s16 unk_05c;
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/*0x05e*/ s16 unk_05e;
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/*0x054*/ u16 cursorPosX;
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/*0x056*/ u16 cursorPosY;
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/*0x058*/ u16 cursorTileTag;
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/*0x05a*/ u16 cursorPaletteTag;
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/*0x05c*/ s16 scrollX;
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/*0x05e*/ s16 scrollY;
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/*0x060*/ u8 filler_060[0x4];
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/*0x064*/ u16 unk_064;
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/*0x066*/ u16 unk_066;
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/*0x068*/ s16 unk_068;
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/*0x06a*/ s16 unk_06a;
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/*0x06c*/ u16 unk_06c;
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/*0x068*/ s16 zoomedCursorDeltaY;
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/*0x06a*/ s16 zoomedCursorDeltaX;
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/*0x06c*/ u16 zoomedCursorMovementFrameCounter;
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/*0x06e*/ u8 filler_06e[2];
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/*0x070*/ u16 unk_070;
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/*0x072*/ u16 unk_072;
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/*0x070*/ u16 playerIconTileTag;
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/*0x072*/ u16 playerIconPaletteTag;
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/*0x074*/ u16 unk_074;
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/*0x076*/ u16 unk_076;
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/*0x078*/ u8 unk_078;
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/*0x079*/ u8 unk_079;
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/*0x07a*/ s8 unk_07a;
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/*0x07b*/ s8 unk_07b;
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/*0x07c*/ s8 unk_07c;
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/*0x07d*/ u8 unk_07d;
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/*0x07e*/ u8 unk_07e;
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/*0x07f*/ u8 unk_07f;
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/*0x080*/ u8 unk_080;
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/*0x078*/ bool8 zoomed;
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/*0x079*/ u8 initStep;
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/*0x07a*/ s8 cursorMovementFrameCounter;
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/*0x07b*/ s8 cursorDeltaX;
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/*0x07c*/ s8 cursorDeltaY;
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/*0x07d*/ bool8 unk_07d;
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/*0x07e*/ bool8 blinkPlayerIcon;
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/*0x07f*/ bool8 unk_07f;
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/*0x080*/ u8 bgNum;
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/*0x081*/ u8 unk_081;
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/*0x082*/ u8 unk_082;
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/*0x083*/ bool8 unk_083;
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/*0x084*/ u8 filler_084[0x100];
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/*0x184*/ u8 unk_184[0x100];
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/*0x284*/ u8 unk_284[0x600];
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/*0x184*/ u8 cursorSmallImage[0x100];
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/*0x284*/ u8 cursorLargeImage[0x600];
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}; // size = 0x884
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enum
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