begin water.s

This commit is contained in:
golem galvanize
2018-12-18 20:23:07 -05:00
parent 2c7948bae8
commit 15a7b1bc08
3 changed files with 120 additions and 319 deletions

View File

@@ -1,9 +1,20 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "random.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "util.h"
#include "constants/battle.h"
#include "constants/rgb.h"
extern void sub_810721C(struct Sprite *);
extern void sub_8107228(struct Sprite *);
extern void sub_8107260(struct Sprite *);
extern void sub_8107380(struct Sprite *);
extern void sub_8107408(struct Sprite *);
extern void sub_8107430(struct Sprite *);
extern void sub_810744C(struct Sprite *);
extern void sub_81075EC(struct Sprite *);
extern void sub_8107730(struct Sprite *);
@@ -440,3 +451,111 @@ const struct SpriteTemplate gUnknown_08595328 =
.affineAnims = gUnknown_085952F4,
.callback = sub_80A8EE4,
};
void AnimTask_CreateRaindrops(u8 taskId)
{
u8 x, y;
if (gTasks[taskId].data[0] == 0)
{
gTasks[taskId].data[1] = gBattleAnimArgs[0];
gTasks[taskId].data[2] = gBattleAnimArgs[1];
gTasks[taskId].data[3] = gBattleAnimArgs[2];
}
gTasks[taskId].data[0]++;
if (gTasks[taskId].data[0] % gTasks[taskId].data[2] == 1)
{
x = Random2() % 240;
y = Random2() % 80;
CreateSprite(&gUnknown_08595020, x, y, 4);
}
if (gTasks[taskId].data[0] == gTasks[taskId].data[3])
DestroyAnimVisualTask(taskId);
}
void sub_810721C(struct Sprite *sprite)
{
sprite->callback = sub_8107228;
}
void sub_8107228(struct Sprite *sprite)
{
if (++sprite->data[0] <= 13)
{
sprite->pos2.x++;
sprite->pos2.y += 4;
}
if (sprite->animEnded != FALSE)
DestroySprite(sprite);
}
void sub_8107260(struct Sprite *sprite)
{
u8 spriteId;
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
{
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) - gBattleAnimArgs[0];
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[1];
sprite->animPaused = TRUE;
}
else
{
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[0];
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[1];
sprite->animPaused = TRUE;
}
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
sprite->data[0] = gBattleAnimArgs[6];
sprite->data[1] = sprite->pos1.x;
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
sprite->data[3] = sprite->pos1.y;
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
InitAnimLinearTranslation(sprite);
spriteId = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy);
sprite->data[5] = spriteId;
sprite->pos1.x -= Sin((u8)gBattleAnimArgs[4], gBattleAnimArgs[2]);
sprite->pos1.y -= Cos((u8)gBattleAnimArgs[4], gBattleAnimArgs[3]);
gSprites[spriteId].data[0] = gBattleAnimArgs[2];
gSprites[spriteId].data[1] = gBattleAnimArgs[3];
gSprites[spriteId].data[2] = gBattleAnimArgs[5];
gSprites[spriteId].data[3] = (u8)gBattleAnimArgs[4] * 256;
gSprites[spriteId].data[4] = gBattleAnimArgs[6];
sprite->callback = sub_8107380;
sub_8107380(sprite);
}
void sub_8107380(struct Sprite *sprite)
{
u8 otherSpriteId = sprite->data[5];
u8 timer = gSprites[otherSpriteId].data[4];
u16 trigIndex = gSprites[otherSpriteId].data[3];
sprite->data[0] = 1;
TranslateAnimLinear(sprite);
sprite->pos2.x += Sin(trigIndex >> 8, gSprites[otherSpriteId].data[0]);
sprite->pos2.y += Cos(trigIndex >> 8, gSprites[otherSpriteId].data[1]);
gSprites[otherSpriteId].data[3] = trigIndex + gSprites[otherSpriteId].data[2];
if (--timer != 0)
{
gSprites[otherSpriteId].data[4] = timer;
}
else
{
sprite->callback = sub_8107408;
DestroySprite(&gSprites[otherSpriteId]);
}
}
/* void FuncNameHere(struct Sprite *sprite)
{
} */
void sub_8107408(struct Sprite *sprite)
{
sprite->animPaused = FALSE;
sprite->callback = RunStoredCallbackWhenAnimEnds;
StoreSpriteCallbackInData6(sprite, sub_8107430);
}