Merge branch 'master' into decompile_battle_tent
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@@ -228,7 +228,7 @@ static void ShowMapNamePopUpWindow(void)
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if(InBattlePyramid())
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{
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if(gMapHeader.mapDataId == 0x17A)
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if(gMapHeader.mapLayoutId == 0x17A)
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{
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withoutPrefixPtr = &(mapDisplayHeader[3]);
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mapDisplayHeaderSource = gBattlePyramid_MapHeaderStrings[7];
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