Merge branch 'master' into decompile_battle_tent
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@@ -5620,7 +5620,7 @@ void SetWildMonHeldItem(void)
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var1 = 20;
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var2 = 80;
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}
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if (gMapHeader.mapDataId == 0x1A4)
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if (gMapHeader.mapLayoutId == 0x1A4)
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{
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s32 alteringCaveId = GetWildMonTableIdInAlteringCave(species);
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if (alteringCaveId != 0)
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