use better m4a variable/constant names

This commit is contained in:
Michael Panzlaff
2020-12-11 13:58:00 +01:00
parent 628ade247b
commit 15ff55eee5
4 changed files with 549 additions and 472 deletions

226
src/m4a.c
View File

@@ -10,7 +10,7 @@ BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0};
struct SoundInfo gSoundInfo;
struct PokemonCrySong gPokemonCrySongs[MAX_POKEMON_CRIES];
struct MusicPlayerInfo gPokemonCryMusicPlayers[MAX_POKEMON_CRIES];
void *gMPlayJumpTable[36];
MPlayFunc gMPlayJumpTable[36];
struct CgbChannel gCgbChans[4];
struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2];
struct PokemonCrySong gPokemonCrySong;
@@ -293,7 +293,7 @@ void MPlayExtender(struct CgbChannel *cgbChans)
gMPlayJumpTable[32] = FadeOutBody;
gMPlayJumpTable[33] = TrkVolPitSet;
soundInfo->cgbChans = (struct CgbChannel *)cgbChans;
soundInfo->cgbChans = cgbChans;
soundInfo->CgbSound = CgbSound;
soundInfo->CgbOscOff = CgbOscOff;
soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq;
@@ -301,13 +301,13 @@ void MPlayExtender(struct CgbChannel *cgbChans)
CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4);
cgbChans[0].ty = 1;
cgbChans[0].type = 1;
cgbChans[0].panMask = 0x11;
cgbChans[1].ty = 2;
cgbChans[1].type = 2;
cgbChans[1].panMask = 0x22;
cgbChans[2].ty = 3;
cgbChans[2].type = 3;
cgbChans[2].panMask = 0x44;
cgbChans[3].ty = 4;
cgbChans[3].type = 4;
cgbChans[3].panMask = 0x88;
soundInfo->ident = ident;
@@ -362,15 +362,15 @@ void SoundInit(struct SoundInfo *soundInfo)
soundInfo->maxChans = 8;
soundInfo->masterVolume = 15;
soundInfo->plynote = (u32)ply_note;
soundInfo->plynote = ply_note;
soundInfo->CgbSound = DummyFunc;
soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
soundInfo->ExtVolPit = (u32)DummyFunc;
soundInfo->CgbOscOff = (CgbOscOffFunc)DummyFunc;
soundInfo->MidiKeyToCgbFreq = (MidiKeyToCgbFreqFunc)DummyFunc;
soundInfo->ExtVolPit = (ExtVolPitFunc)DummyFunc;
MPlayJumpTableCopy(gMPlayJumpTable);
soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
soundInfo->MPlayJumpTable = gMPlayJumpTable;
SampleFreqSet(SOUND_MODE_FREQ_13379);
@@ -437,7 +437,7 @@ void m4aSoundMode(u32 mode)
while (temp != 0)
{
chan->status = 0;
chan->statusFlags = 0;
temp--;
chan++;
}
@@ -483,7 +483,7 @@ void SoundClear(void)
while (i > 0)
{
((struct SoundChannel *)chan)->status = 0;
((struct SoundChannel *)chan)->statusFlags = 0;
i--;
chan = (void *)((s32)chan + sizeof(struct SoundChannel));
}
@@ -497,7 +497,7 @@ void SoundClear(void)
while (i <= 4)
{
soundInfo->CgbOscOff(i);
((struct CgbChannel *)chan)->sf = 0;
((struct CgbChannel *)chan)->statusFlags = 0;
i++;
chan = (void *)((s32)chan + sizeof(struct CgbChannel));
}
@@ -572,15 +572,18 @@ void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track
tracks++;
}
if (soundInfo->func != 0)
// append music player and MPlayMain to linked list
if (soundInfo->MPlayMainHead != NULL)
{
mplayInfo->func = soundInfo->func;
mplayInfo->intp = soundInfo->intp;
soundInfo->func = 0;
mplayInfo->MPlayMainNext = soundInfo->MPlayMainHead;
mplayInfo->musicPlayerNext = soundInfo->musicPlayerHead;
// NULL assignment semantically useless, but required for match
soundInfo->MPlayMainHead = NULL;
}
soundInfo->intp = (u32)mplayInfo;
soundInfo->func = (u32)MPlayMain;
soundInfo->musicPlayerHead = mplayInfo;
soundInfo->MPlayMainHead = MPlayMain;
soundInfo->ident = ID_NUMBER;
mplayInfo->ident = ID_NUMBER;
}
@@ -884,7 +887,7 @@ void CgbModVol(struct CgbChannel *chan)
if ((soundInfo->mode & 1) || !CgbPan(chan))
{
chan->pan = 0xFF;
chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
chan->envelopeGoal = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
}
else
{
@@ -895,12 +898,12 @@ void CgbModVol(struct CgbChannel *chan)
asm("" : : : "memory");
#endif
chan->eg = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
if (chan->eg > 15)
chan->eg = 15;
chan->envelopeGoal = (u32)(chan->rightVolume + chan->leftVolume) >> 4;
if (chan->envelopeGoal > 15)
chan->envelopeGoal = 15;
}
chan->sg = (chan->eg * chan->su + 15) >> 4;
chan->sustainGoal = (chan->envelopeGoal * chan->sustain + 15) >> 4;
chan->pan &= chan->panMask;
}
@@ -927,7 +930,7 @@ void CgbSound(void)
for (ch = 1, channels = soundInfo->cgbChans; ch <= 4; ch++, channels++)
{
if (!(channels->sf & 0xc7))
if (!(channels->statusFlags & SOUND_CHANNEL_SF_ON))
continue;
switch (ch)
@@ -965,53 +968,53 @@ void CgbSound(void)
prevC15 = soundInfo->c15;
evAdd = *nrx2ptr;
if (channels->sf & 0x80)
if (channels->statusFlags & SOUND_CHANNEL_SF_START)
{
if (!(channels->sf & 0x40))
if (!(channels->statusFlags & SOUND_CHANNEL_SF_STOP))
{
channels->sf = 3;
channels->mo = 3;
channels->statusFlags = SOUND_CHANNEL_SF_ENV_ATTACK;
channels->modify = CGB_CHANNEL_MO_PIT | CGB_CHANNEL_MO_VOL;
CgbModVol(channels);
switch (ch)
{
case 1:
*nrx0ptr = channels->sw;
*nrx0ptr = channels->sweep;
// fallthrough
case 2:
*nrx1ptr = ((u32)channels->wp << 6) + channels->le;
*nrx1ptr = ((u32)channels->wavePointer << 6) + channels->length;
goto loc_82E0E30;
case 3:
if ((u32)channels->wp != channels->cp)
if (channels->wavePointer != channels->currentPointer)
{
*nrx0ptr = 0x40;
REG_WAVE_RAM0 = channels->wp[0];
REG_WAVE_RAM1 = channels->wp[1];
REG_WAVE_RAM2 = channels->wp[2];
REG_WAVE_RAM3 = channels->wp[3];
channels->cp = (u32)channels->wp;
REG_WAVE_RAM0 = channels->wavePointer[0];
REG_WAVE_RAM1 = channels->wavePointer[1];
REG_WAVE_RAM2 = channels->wavePointer[2];
REG_WAVE_RAM3 = channels->wavePointer[3];
channels->currentPointer = channels->wavePointer;
}
*nrx0ptr = 0;
*nrx1ptr = channels->le;
if (channels->le)
channels->n4 = -64;
*nrx1ptr = channels->length;
if (channels->length)
channels->n4 = 0xC0;
else
channels->n4 = -128;
channels->n4 = 0x80;
break;
default:
*nrx1ptr = channels->le;
*nrx3ptr = (u32)channels->wp << 3;
*nrx1ptr = channels->length;
*nrx3ptr = (u32)channels->wavePointer << 3;
loc_82E0E30:
evAdd = channels->at + 8;
if (channels->le)
channels->n4 = 64;
evAdd = channels->attack + 8;
if (channels->length)
channels->n4 = 0x40;
else
channels->n4 = 0;
channels->n4 = 0x00;
break;
}
channels->ec = channels->at;
if ((s8)(channels->at & mask))
channels->envelopeCounter = channels->attack;
if ((s8)(channels->attack & mask))
{
channels->ev = 0;
channels->envelopeVolume = 0;
goto EC_MINUS;
}
else
@@ -1024,28 +1027,28 @@ void CgbSound(void)
goto loc_82E0E82;
}
}
else if (channels->sf & 0x04)
else if (channels->statusFlags & SOUND_CHANNEL_SF_IEC)
{
channels->echoLength--;
if ((s8)(channels->echoLength & mask) <= 0)
channels->pseudoEchoLength--;
if ((s8)(channels->pseudoEchoLength & mask) <= 0)
{
loc_82E0E82:
CgbOscOff(ch);
channels->sf = 0;
channels->statusFlags = 0;
goto LAST_LABEL;
}
goto loc_82E0FD6;
}
else if ((channels->sf & 0x40) && (channels->sf & 0x03))
else if ((channels->statusFlags & SOUND_CHANNEL_SF_STOP) && (channels->statusFlags & SOUND_CHANNEL_SF_ENV))
{
channels->sf &= 0xfc;
channels->ec = channels->re;
if ((s8)(channels->re & mask))
channels->statusFlags &= ~SOUND_CHANNEL_SF_ENV;
channels->envelopeCounter = channels->release;
if ((s8)(channels->release & mask))
{
channels->mo |= 1;
channels->modify |= CGB_CHANNEL_MO_VOL;
if (ch != 3)
{
evAdd = channels->re;
evAdd = channels->release;
}
goto EC_MINUS;
}
@@ -1057,24 +1060,24 @@ void CgbSound(void)
else
{
loc_82E0ED0:
if (channels->ec == 0)
if (channels->envelopeCounter == 0)
{
if (ch == 3)
{
channels->mo |= 1;
channels->modify |= CGB_CHANNEL_MO_VOL;
}
CgbModVol(channels);
if ((channels->sf & 0x3) == 0)
if ((channels->statusFlags & SOUND_CHANNEL_SF_ENV) == 0)
{
channels->ev--;
if ((s8)(channels->ev & mask) <= 0)
channels->envelopeVolume--;
if ((s8)(channels->envelopeVolume & mask) <= 0)
{
loc_82E0F02:
channels->ev = ((channels->eg * channels->echoVolume) + 0xFF) >> 8;
if (channels->ev)
channels->envelopeVolume = ((channels->envelopeGoal * channels->pseudoEchoVolume) + 0xFF) >> 8;
if (channels->envelopeVolume)
{
channels->sf |= 0x4;
channels->mo |= 1;
channels->statusFlags |= SOUND_CHANNEL_SF_IEC;
channels->modify |= CGB_CHANNEL_MO_VOL;
if (ch != 3)
{
evAdd = 8;
@@ -1088,34 +1091,34 @@ void CgbSound(void)
}
else
{
channels->ec = channels->re;
channels->envelopeCounter = channels->release;
}
}
else if ((channels->sf & 0x3) == 1)
else if ((channels->statusFlags & SOUND_CHANNEL_SF_ENV) == 1)
{
loc_82E0F3A:
channels->ev = channels->sg;
channels->ec = 7;
channels->envelopeVolume = channels->sustainGoal;
channels->envelopeCounter = 7;
}
else if ((channels->sf & 0x3) == 2)
else if ((channels->statusFlags & SOUND_CHANNEL_SF_ENV) == 2)
{
int ev, sg;
int envelopeVolume, sustainGoal;
channels->ev--;
ev = (s8)(channels->ev & mask);
sg = (s8)(channels->sg);
if (ev <= sg)
channels->envelopeVolume--;
envelopeVolume = (s8)(channels->envelopeVolume & mask);
sustainGoal = (s8)(channels->sustainGoal);
if (envelopeVolume <= sustainGoal)
{
loc_82E0F5A:
if (channels->su == 0)
if (channels->sustain == 0)
{
channels->sf &= 0xfc;
channels->statusFlags &= ~SOUND_CHANNEL_SF_ENV;
goto loc_82E0F02;
}
else
{
channels->sf--;
channels->mo |= 1;
channels->statusFlags--;
channels->modify |= CGB_CHANNEL_MO_VOL;
if (ch != 3)
{
evAdd = 8;
@@ -1125,24 +1128,24 @@ void CgbSound(void)
}
else
{
channels->ec = channels->de;
channels->envelopeCounter = channels->decay;
}
}
else
{
channels->ev++;
if ((u8)(channels->ev & mask) >= channels->eg)
channels->envelopeVolume++;
if ((u8)(channels->envelopeVolume & mask) >= channels->envelopeGoal)
{
loc_82E0F96:
channels->sf--;
channels->ec = channels->de;
if ((u8)(channels->ec & mask))
channels->statusFlags--;
channels->envelopeCounter = channels->decay;
if ((u8)(channels->envelopeCounter & mask))
{
channels->mo |= 1;
channels->ev = channels->eg;
channels->modify |= CGB_CHANNEL_MO_VOL;
channels->envelopeVolume = channels->envelopeGoal;
if (ch != 3)
{
evAdd = channels->de;
evAdd = channels->decay;
}
}
else
@@ -1152,14 +1155,14 @@ void CgbSound(void)
}
else
{
channels->ec = channels->at;
channels->envelopeCounter = channels->attack;
}
}
}
}
EC_MINUS:
channels->ec--;
channels->envelopeCounter--;
if (prevC15 == 0)
{
prevC15--;
@@ -1167,39 +1170,39 @@ void CgbSound(void)
}
loc_82E0FD6:
if (channels->mo & 0x2)
if (channels->modify & CGB_CHANNEL_MO_PIT)
{
if (ch < 4 && (channels->ty & 0x08))
if (ch < 4 && (channels->type & TONEDATA_TYPE_FIX))
{
int biasH = REG_SOUNDBIAS_H;
if (biasH < 64)
{
channels->fr = (channels->fr + 2) & 0x7fc;
channels->frequency = (channels->frequency + 2) & 0x7fc;
}
else if (biasH < 128)
{
channels->fr = (channels->fr + 1) & 0x7fe;
channels->frequency = (channels->frequency + 1) & 0x7fe;
}
}
if (ch != 4)
{
*nrx3ptr = channels->fr;
*nrx3ptr = channels->frequency;
}
else
{
*nrx3ptr = (*nrx3ptr & 0x08) | channels->fr;
*nrx3ptr = (*nrx3ptr & 0x08) | channels->frequency;
}
channels->n4 = (channels->n4 & 0xC0) + (*((u8*)(&channels->fr) + 1));
channels->n4 = (channels->n4 & 0xC0) + (*((u8*)(&channels->frequency) + 1));
*nrx4ptr = (s8)(channels->n4 & mask);
}
if (channels->mo & 1)
if (channels->modify & 1)
{
REG_NR51 = (REG_NR51 & ~channels->panMask) | channels->pan;
if (ch == 3)
{
*nrx2ptr = gCgb3Vol[channels->ev];
*nrx2ptr = gCgb3Vol[channels->envelopeVolume];
if (channels->n4 & 0x80)
{
*nrx0ptr = 0x80;
@@ -1210,7 +1213,7 @@ void CgbSound(void)
else
{
evAdd &= 0xf;
*nrx2ptr = (channels->ev << 4) + evAdd;
*nrx2ptr = (channels->envelopeVolume << 4) + evAdd;
*nrx4ptr = channels->n4 | 0x80;
if (ch == 1 && !(*nrx0ptr & 0x08))
{
@@ -1220,7 +1223,7 @@ void CgbSound(void)
}
LAST_LABEL:
channels->mo = 0;
channels->modify = 0;
}
}
@@ -1504,8 +1507,8 @@ void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *trac
cond_true:
{
void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]);
func(mplayInfo, track);
// *& is required for matching
(*&gMPlayJumpTable[1])(mplayInfo, track);
return;
}
@@ -1523,8 +1526,7 @@ void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]);
func(mplayInfo, track);
gMPlayJumpTable[0](mplayInfo, track);
}
#define READ_XCMD_BYTE(var, n) \
@@ -1580,13 +1582,13 @@ void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track
void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->echoVolume = *track->cmdPtr;
track->pseudoEchoVolume = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->echoLength = *track->cmdPtr;
track->pseudoEchoLength = *track->cmdPtr;
track->cmdPtr++;
}

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