start start menu decomp

This commit is contained in:
DizzyEggg
2017-09-05 13:01:24 +02:00
parent 54b8306115
commit 1680fc0b81
56 changed files with 675 additions and 794 deletions

View File

@@ -27,10 +27,10 @@
enum
{
TARGET,
USER,
TARGET_PARTNER,
USER_PARTNER
AI_TARGET,
AI_USER,
AI_TARGET_PARTNER,
AI_USER_PARTNER
};
// AI states
@@ -1033,7 +1033,7 @@ static void BattleAICmd_if_hp_less_than(void)
{
u16 index;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1048,7 +1048,7 @@ static void BattleAICmd_if_hp_more_than(void)
{
u16 index;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1063,7 +1063,7 @@ static void BattleAICmd_if_hp_equal(void)
{
u16 index;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1078,7 +1078,7 @@ static void BattleAICmd_if_hp_not_equal(void)
{
u16 index;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1094,7 +1094,7 @@ static void BattleAICmd_if_status(void)
u16 index;
u32 arg;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1112,7 +1112,7 @@ static void BattleAICmd_if_not_status(void)
u16 index;
u32 arg;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1130,7 +1130,7 @@ static void BattleAICmd_if_status2(void)
u16 index;
u32 arg;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1148,7 +1148,7 @@ static void BattleAICmd_if_not_status2(void)
u16 index;
u32 arg;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1166,7 +1166,7 @@ static void BattleAICmd_if_status3(void)
u16 index;
u32 arg;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1184,7 +1184,7 @@ static void BattleAICmd_if_not_status3(void)
u16 index;
u32 arg;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1202,7 +1202,7 @@ static void BattleAICmd_if_side_affecting(void)
u16 index;
u32 arg1, arg2;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1221,7 +1221,7 @@ static void BattleAICmd_if_not_side_affecting(void)
u16 index;
u32 arg1, arg2;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1458,14 +1458,14 @@ static u8 BattleAI_GetWantedBank(u8 index)
{
switch (index)
{
case USER:
case AI_USER:
return sBank_AI;
case TARGET:
case AI_TARGET:
default:
return gBankTarget;
case USER_PARTNER:
case AI_USER_PARTNER:
return sBank_AI ^ 2;
case TARGET_PARTNER:
case AI_TARGET_PARTNER:
return gBankTarget ^ 2;
}
}
@@ -1738,7 +1738,7 @@ _08132130:\n\
static void BattleAICmd_get_last_used_bank_move(void)
{
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
AI_THINKING_STRUCT->funcResult = gLastUsedMovesByBanks[sBank_AI];
else
AI_THINKING_STRUCT->funcResult = gLastUsedMovesByBanks[gBankTarget];
@@ -1795,7 +1795,7 @@ static void BattleAICmd_count_alive_pokemon(void)
AI_THINKING_STRUCT->funcResult = 0;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1848,7 +1848,7 @@ static void BattleAICmd_get_ability(void)
{
u8 index;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
index = sBank_AI;
else
index = gBankTarget;
@@ -1910,7 +1910,7 @@ static void BattleAICmd_check_ability(void)
u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]);
u8 ability = gAIScriptPtr[2];
if (gAIScriptPtr[1] == TARGET || gAIScriptPtr[1] == TARGET_PARTNER)
if (gAIScriptPtr[1] == AI_TARGET || gAIScriptPtr[1] == AI_TARGET_PARTNER)
{
if (BATTLE_HISTORY->abilities[bank] != 0)
{
@@ -2290,7 +2290,7 @@ static void BattleAICmd_if_stat_level_less_than(void)
{
u32 bank;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;
@@ -2305,7 +2305,7 @@ static void BattleAICmd_if_stat_level_more_than(void)
{
u32 bank;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;
@@ -2320,7 +2320,7 @@ static void BattleAICmd_if_stat_level_equal(void)
{
u32 bank;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;
@@ -2335,7 +2335,7 @@ static void BattleAICmd_if_stat_level_not_equal(void)
{
u32 bank;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;
@@ -2409,7 +2409,7 @@ static void BattleAICmd_if_has_move(void)
switch(gAIScriptPtr[1])
{
case USER:
case AI_USER:
for (i = 0; i < 4; i++)
{
if (gBattleMons[sBank_AI].moves[i] == *temp_ptr)
@@ -2425,7 +2425,7 @@ static void BattleAICmd_if_has_move(void)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
return;
}
case USER_PARTNER:
case AI_USER_PARTNER:
if (gBattleMons[sBank_AI ^ 2].hp == 0)
{
gAIScriptPtr += 8;
@@ -2449,8 +2449,8 @@ static void BattleAICmd_if_has_move(void)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
return;
}
case TARGET:
case TARGET_PARTNER:
case AI_TARGET:
case AI_TARGET_PARTNER:
for (i = 0; i < 4; i++)
{
if (BATTLE_HISTORY->usedMoves[gBankTarget].moves[i] == *temp_ptr)
@@ -2476,8 +2476,8 @@ static void BattleAICmd_if_dont_have_move(void)
switch(gAIScriptPtr[1])
{
case USER:
case USER_PARTNER: // UB: no separate check for user partner
case AI_USER:
case AI_USER_PARTNER: // UB: no separate check for user partner
for (i = 0; i < 4; i++)
{
if (gBattleMons[sBank_AI].moves[i] == *temp_ptr)
@@ -2493,8 +2493,8 @@ static void BattleAICmd_if_dont_have_move(void)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
return;
}
case TARGET:
case TARGET_PARTNER:
case AI_TARGET:
case AI_TARGET_PARTNER:
for (i = 0; i < 4; i++)
{
if (BATTLE_HISTORY->usedMoves[gBankTarget].moves[i] == *temp_ptr)
@@ -2519,8 +2519,8 @@ static void BattleAICmd_if_move_effect(void)
switch (gAIScriptPtr[1])
{
case USER:
case USER_PARTNER:
case AI_USER:
case AI_USER_PARTNER:
for (i = 0; i < 4; i++)
{
if(gBattleMons[sBank_AI].moves[i] != 0 && gBattleMoves[gBattleMons[sBank_AI].moves[i]].effect == gAIScriptPtr[2])
@@ -2531,8 +2531,8 @@ static void BattleAICmd_if_move_effect(void)
else
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
break;
case TARGET:
case TARGET_PARTNER:
case AI_TARGET:
case AI_TARGET_PARTNER:
for (i = 0; i < 4; i++)
{
if (gBattleMons[sBank_AI].moves[i] != 0 && gBattleMoves[BATTLE_HISTORY->usedMoves[gBankTarget].moves[i]].effect == gAIScriptPtr[2])
@@ -2552,8 +2552,8 @@ static void BattleAICmd_if_not_move_effect(void)
switch (gAIScriptPtr[1])
{
case USER:
case USER_PARTNER:
case AI_USER:
case AI_USER_PARTNER:
for (i = 0; i < 4; i++)
{
if(gBattleMons[sBank_AI].moves[i] != 0 && gBattleMoves[gBattleMons[sBank_AI].moves[i]].effect == gAIScriptPtr[2])
@@ -2564,8 +2564,8 @@ static void BattleAICmd_if_not_move_effect(void)
else
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3);
break;
case TARGET:
case TARGET_PARTNER:
case AI_TARGET:
case AI_TARGET_PARTNER:
for (i = 0; i < 4; i++)
{
if (BATTLE_HISTORY->usedMoves[gBankTarget].moves[i] && gBattleMoves[BATTLE_HISTORY->usedMoves[gBankTarget].moves[i]].effect == gAIScriptPtr[2])
@@ -2583,7 +2583,7 @@ static void BattleAICmd_if_any_move_disabled_or_encored(void)
{
u8 bank;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;
@@ -2662,7 +2662,7 @@ static void BattleAICmd_get_hold_effect(void)
u8 bank;
u16 status;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;
@@ -2702,7 +2702,7 @@ static void BattleAICmd_get_gender(void)
{
u8 bank;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;
@@ -2716,7 +2716,7 @@ static void BattleAICmd_is_first_turn(void)
{
u8 bank;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;
@@ -2730,7 +2730,7 @@ static void BattleAICmd_get_stockpile_count(void)
{
u8 bank;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;
@@ -2751,7 +2751,7 @@ static void BattleAICmd_get_used_held_item(void)
{
u8 bank;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;
@@ -2791,7 +2791,7 @@ static void BattleAICmd_get_protect_count(void)
{
u8 bank;
if (gAIScriptPtr[1] == USER)
if (gAIScriptPtr[1] == AI_USER)
bank = sBank_AI;
else
bank = gBankTarget;

View File

@@ -70,7 +70,6 @@ struct SaveBlocksInOne
struct SaveBlock1 sav1;
struct PokemonStorage sav3;
};
/*
void MoveSaveBlocks_ResetHeap(void)
{

View File

@@ -1,7 +1,5 @@
#include "global.h"
EWRAM_DATA u8 gHeap[0x1C000] = {0};
static void *sHeapStart;
static u32 sHeapSize;

231
src/start_menu.c Normal file
View File

@@ -0,0 +1,231 @@
#include "global.h"
#include "start_menu.h"
#include "menu.h"
#include "safari_zone.h"
#include "event_data.h"
#include "window.h"
#include "string_util.h"
#include "text.h"
// Menu actions
enum
{
MENU_ACTION_POKEDEX,
MENU_ACTION_POKEMON,
MENU_ACTION_BAG,
MENU_ACTION_POKENAV,
MENU_ACTION_PLAYER,
MENU_ACTION_SAVE,
MENU_ACTION_OPTION,
MENU_ACTION_EXIT,
MENU_ACTION_RETIRE_SAFARI,
MENU_ACTION_PLAYER_LINK,
MENU_ACTION_REST_FRONTIER,
MENU_ACTION_RETIRE_FRONTIER,
MENU_ACTION_PYRAMID_BAG
};
static void BuildStartMenuActions_LinkMode(void);
static void BuildStartMenuActions_UnionRoom(void);
static void BuildStartMenuActions_SafariZone(void);
static void BuildStartMenuActions_BattlePike(void);
static void BuildStartMenuActions_BattlePyramid(void);
static void BuildStartMenuActions_MultiBattleRoom(void);
static void BuildStartMenuActions_Normal(void);
u8 StartMenu_PlayerName(void);
extern bool32 is_c1_link_related_active(void);
extern bool32 InUnionRoom(void);
extern bool8 InBattlePike(void);
extern bool8 InBattlePyramid(void);
extern bool8 InMultiBattleRoom(void);
extern void sub_81973FC(u8 windowId, u8 a1);
extern void sub_8198070(u8 windowId, u8 a1);
EWRAM_DATA u8 sSafariBallsWindowId = 0;
EWRAM_DATA u8 sBattlePyramidFloorWindowId = 0;
EWRAM_DATA u8 sStartMenuCursorPos = 0;
EWRAM_DATA u8 sNumStartMenuActions = 0;
EWRAM_DATA u8 sCurrentStartMenuActions[9] = {0};
void BuildStartMenuActions(void)
{
sNumStartMenuActions = 0;
if (is_c1_link_related_active() == TRUE)
BuildStartMenuActions_LinkMode();
else if (InUnionRoom() == TRUE)
BuildStartMenuActions_UnionRoom();
else if (GetSafariZoneFlag() == TRUE)
BuildStartMenuActions_SafariZone();
else if (InBattlePike())
BuildStartMenuActions_BattlePike();
else if (InBattlePyramid())
BuildStartMenuActions_BattlePyramid();
else if (InMultiBattleRoom())
BuildStartMenuActions_MultiBattleRoom();
else
BuildStartMenuActions_Normal();
}
void AddStartMenuAction(u8 action)
{
AppendToList(sCurrentStartMenuActions, &sNumStartMenuActions, action);
}
static void BuildStartMenuActions_Normal(void)
{
if (FlagGet(SYS_POKEDEX_GET) == TRUE)
AddStartMenuAction(MENU_ACTION_POKEDEX);
if (FlagGet(SYS_POKEMON_GET) == TRUE)
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
if (FlagGet(SYS_POKENAV_GET) == TRUE)
AddStartMenuAction(MENU_ACTION_POKENAV);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_SAVE);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_SafariZone(void)
{
AddStartMenuAction(MENU_ACTION_RETIRE_SAFARI);
AddStartMenuAction(MENU_ACTION_POKEDEX);
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_LinkMode(void)
{
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
if (FlagGet(SYS_POKENAV_GET) == TRUE)
AddStartMenuAction(MENU_ACTION_POKENAV);
AddStartMenuAction(MENU_ACTION_PLAYER_LINK);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_UnionRoom(void)
{
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_BAG);
if (FlagGet(SYS_POKENAV_GET) == TRUE)
AddStartMenuAction(MENU_ACTION_POKENAV);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_BattlePike(void)
{
AddStartMenuAction(MENU_ACTION_POKEDEX);
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_BattlePyramid(void)
{
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_PYRAMID_BAG);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_REST_FRONTIER);
AddStartMenuAction(MENU_ACTION_RETIRE_FRONTIER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
static void BuildStartMenuActions_MultiBattleRoom(void)
{
AddStartMenuAction(MENU_ACTION_POKEMON);
AddStartMenuAction(MENU_ACTION_PLAYER);
AddStartMenuAction(MENU_ACTION_OPTION);
AddStartMenuAction(MENU_ACTION_EXIT);
}
extern const struct WindowTemplate gSafariBallsWindowTemplate;
extern const struct WindowTemplate gPyramidFloorWindowTemplate_1;
extern const struct WindowTemplate gPyramidFloorWindowTemplate_2;
extern const u8 gOtherText_SafariStock[];
void DisplaySafariBallsWindow(void)
{
sSafariBallsWindowId = AddWindow(&gSafariBallsWindowTemplate);
PutWindowTilemap(sSafariBallsWindowId);
sub_81973FC(sSafariBallsWindowId, 0);
ConvertIntToDecimalStringN(gStringVar1, gNumSafariBalls, STR_CONV_MODE_RIGHT_ALIGN, 2);
StringExpandPlaceholders(gStringVar4, gOtherText_SafariStock);
PrintTextOnWindow(sSafariBallsWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
CopyWindowToVram(sSafariBallsWindowId, 2);
}
extern const u8* const gUnknown_08510510[];
extern const u8 gOtherText_BattlePyramid_X[];
void DisplayPyramidFloorWindow(void)
{
// TODO: fix location
if (*(u16*)(&gSaveBlock2Ptr->field_CAA[8]) == 7)
sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_1);
else
sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_2);
PutWindowTilemap(sBattlePyramidFloorWindowId);
sub_81973FC(sBattlePyramidFloorWindowId, 0);
StringCopy(gStringVar1, gUnknown_08510510[*(u16*)(&gSaveBlock2Ptr->field_CAA[8])]);
StringExpandPlaceholders(gStringVar4, gOtherText_BattlePyramid_X);
PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
CopyWindowToVram(sBattlePyramidFloorWindowId, 2);
}
void RemoveExtraStartMenuWindows(void)
{
if (GetSafariZoneFlag())
{
sub_8198070(sSafariBallsWindowId, 0);
CopyWindowToVram(sSafariBallsWindowId, 2);
RemoveWindow(sSafariBallsWindowId);
}
if (InBattlePyramid())
{
sub_8198070(sBattlePyramidFloorWindowId, 0);
RemoveWindow(sBattlePyramidFloorWindowId);
}
}
extern const struct MenuAction sStartMenuItems[];
/*
// Prints n menu items starting at *index
static bool32 PrintStartMenuItemsMultistep(s16 *index, u32 n)
{
s8 _index = *index;
do
{
if (sStartMenuItems[sCurrentStartMenuActions[_index]].func == StartMenu_PlayerName)
{
}
else
{
}
} while (++_index > sNumStartMenuActions);
if (--n == 0)
{
*index = _index;
return FALSE;
}
else
{
*index = _index;
return TRUE;
}
}*/

View File

@@ -149,7 +149,7 @@ void DeactivateAllTextPrinters (void)
gTextPrinters[printer].sub_union.sub.active = 0;
}
u16 Print(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16))
u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16))
{
struct TextSubPrinter subPrinter;

View File

@@ -118,7 +118,7 @@ bool16 InitWindows(struct WindowTemplate *templates)
return TRUE;
}
u16 AddWindow(struct WindowTemplate *template)
u16 AddWindow(const struct WindowTemplate *template)
{
u16 win;
u8 bgLayer;