Use the ITEM_NONE constant for the registeredItem save block field

This commit is contained in:
SphericalIce
2022-12-18 21:05:37 +00:00
parent 2aa6a9c164
commit 17052d4547
2 changed files with 4 additions and 3 deletions

View File

@@ -44,6 +44,7 @@
#include "berry_powder.h"
#include "mystery_gift.h"
#include "union_room_chat.h"
#include "constants/items.h"
extern const u8 EventScript_ResetAllMapFlags[];
@@ -181,7 +182,7 @@ void NewGameInitData(void)
ResetPokemonStorageSystem();
ClearRoamerData();
ClearRoamerLocationData();
gSaveBlock1Ptr->registeredItem = 0;
gSaveBlock1Ptr->registeredItem = ITEM_NONE;
ClearBag();
NewGameInitPCItems();
ClearPokeblocks();