Port generic event script macros from pokeruby
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@@ -3,9 +3,9 @@ VictoryRoad_1F_MapScripts:: @ 8235D7A
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.byte 0
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VictoryRoad_1F_MapScript1_235D80: @ 8235D80
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compare_var_to_value VAR_0x40C3, 1
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compare VAR_0x40C3, 1
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call_if 1, VictoryRoad_1F_EventScript_235D97
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compare_var_to_value VAR_0x40C3, 2
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compare VAR_0x40C3, 2
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call_if 1, VictoryRoad_1F_EventScript_235DA3
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end
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@@ -84,7 +84,7 @@ VictoryRoad_1F_EventScript_235E2C:: @ 8235E2C
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VictoryRoad_1F_EventScript_235E35:: @ 8235E35
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trainerbattle 0, TRAINER_WALLY_3, 0, VictoryRoad_1F_Text_236073, VictoryRoad_1F_Text_2360DA
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specialvar VAR_RESULT, ShouldTryRematchBattle
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compare_var_to_value VAR_RESULT, 1
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compare VAR_RESULT, 1
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goto_eq VictoryRoad_1F_EventScript_235E5C
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msgbox VictoryRoad_1F_Text_2360FE, 6
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end
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