Finish menu documentation

This commit is contained in:
GriffinR
2021-11-03 23:20:59 -04:00
parent c291fa8e7f
commit 17b657d83a
19 changed files with 88 additions and 136 deletions
+2 -2
View File
@@ -170,8 +170,8 @@ u32 LoopedTask_sub_81C8254(s32 state)
void sub_81C82E4(struct PokenavSub17 *matchCall)
{
u16 tileNum = (matchCall->list.listWindow.unk1 << 12) | matchCall->list.listWindow.unk6;
sub_8199DF0(matchCall->list.listWindow.bg, PIXEL_FILL(1), matchCall->list.listWindow.unk6, 1);
sub_8199DF0(matchCall->list.listWindow.bg, PIXEL_FILL(4), matchCall->list.listWindow.unk6 + 1, 1);
BgDmaFill(matchCall->list.listWindow.bg, PIXEL_FILL(1), matchCall->list.listWindow.unk6, 1);
BgDmaFill(matchCall->list.listWindow.bg, PIXEL_FILL(4), matchCall->list.listWindow.unk6 + 1, 1);
SetBgTilemapBuffer(matchCall->list.listWindow.bg, matchCall->tilemapBuffer);
FillBgTilemapBufferRect_Palette0(matchCall->list.listWindow.bg, tileNum, 0, 0, 32, 32);
ChangeBgY(matchCall->list.listWindow.bg, 0, BG_COORD_SET);