Finish menu documentation
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@@ -501,8 +501,8 @@ static void FreeCityZoomViewGfx(void)
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static void LoadPokenavRegionMapGfx(struct Pokenav5Struct_2 *state)
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{
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sub_8199DF0(1, PIXEL_FILL(0), 0x40, 1);
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sub_8199DF0(1, PIXEL_FILL(1), 0x41, 1);
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BgDmaFill(1, PIXEL_FILL(0), 0x40, 1);
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BgDmaFill(1, PIXEL_FILL(1), 0x41, 1);
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CpuFill16(0x1040, state->tilemapBuffer, 0x800);
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SetBgTilemapBuffer(1, state->tilemapBuffer);
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state->infoWindowId = AddWindow(&sMapSecInfoWindowTemplate);
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