Merge remote-tracking branch 'pret/master' into script_menu
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@@ -26,6 +26,11 @@
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#include "constants/abilities.h"
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#include "daycare.h"
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#include "overworld.h"
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#include "scanline_effect.h"
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#include "field_weather.h"
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#include "international_string_util.h"
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#include "naming_screen.h"
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#include "field_screen.h"
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#include "battle.h" // to get rid of later
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struct EggHatchData
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@@ -55,14 +60,7 @@ extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
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extern const u8 gText_HatchedFromEgg[];
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extern const u8 gText_NickHatchPrompt[];
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extern u8 sav1_map_get_name(void);
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extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8);
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extern void FadeScreen(u8, u8);
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extern void overworld_free_bg_tilemaps(void);
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extern void sub_80AF168(void);
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extern void ScanlineEffect_Stop(void);
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extern void play_some_sound(void);
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extern void DoNamingScreen(u8, const u8*, u16, u8, u32, MainCallback);
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extern u16 sub_80D22D0(void);
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extern u8 CountPartyAliveNonEggMonsExcept(u8);
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@@ -254,7 +252,7 @@ static const struct BgTemplate sBgTemplates_EggHatch[2] =
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static const struct WindowTemplate sWinTemplates_EggHatch[2] =
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{
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{
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.priority = 0,
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.bg = 0,
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.tilemapLeft = 2,
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.tilemapTop = 15,
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.width = 26,
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@@ -267,7 +265,7 @@ static const struct WindowTemplate sWinTemplates_EggHatch[2] =
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static const struct WindowTemplate sYesNoWinTemplate =
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{
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.priority = 0,
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.bg = 0,
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.tilemapLeft = 21,
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.tilemapTop = 9,
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.width = 5,
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