Finish menu.s and eliminate TextColor
This commit is contained in:
@@ -2565,17 +2565,17 @@ u8 GetHPBarLevel(s16 hp, s16 maxhp)
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static u8* AddTextPrinterAndCreateWindowOnHealthbox(const u8 *str, u32 x, u32 y, u32 arg3, u32 *windowId)
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{
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u16 winId;
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struct TextColor color;
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u8 color[3];
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struct WindowTemplate winTemplate = sHealthboxWindowTemplate;
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winId = AddWindow(&winTemplate);
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FillWindowPixelBuffer(winId, (arg3 << 4) | (arg3));
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color.fgColor = arg3;
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color.bgColor = 1;
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color.shadowColor = 3;
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color[0] = arg3;
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color[1] = 1;
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color[2] = 3;
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AddTextPrinterParameterized2(winId, 0, x, y, 0, 0, &color, -1, str);
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AddTextPrinterParameterized2(winId, 0, x, y, 0, 0, color, -1, str);
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*windowId = winId;
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return (u8*)(GetWindowAttribute(winId, WINDOW_TILE_DATA));
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@@ -3574,35 +3574,35 @@ static bool32 TryAddContestLinkTvShow(struct Pokeblock *pokeblock, struct TvBlen
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static void Blender_AddTextPrinter(u8 windowId, const u8 *string, u8 x, u8 y, s32 speed, s32 caseId)
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{
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struct TextColor txtColor;
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u8 txtColor[3];
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u32 letterSpacing = 0;
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switch (caseId)
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{
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case 0:
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case 3:
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txtColor.fgColor = 1;
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txtColor.bgColor = 2;
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txtColor.shadowColor = 3;
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txtColor[0] = 1;
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txtColor[1] = 2;
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txtColor[2] = 3;
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break;
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case 1:
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txtColor.fgColor = 0;
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txtColor.bgColor = 2;
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txtColor.shadowColor = 3;
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txtColor[0] = 0;
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txtColor[1] = 2;
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txtColor[2] = 3;
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break;
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case 2:
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txtColor.fgColor = 0;
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txtColor.bgColor = 4;
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txtColor.shadowColor = 5;
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txtColor[0] = 0;
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txtColor[1] = 4;
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txtColor[2] = 5;
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break;
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}
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if (caseId != 3)
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{
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FillWindowPixelBuffer(windowId, txtColor.fgColor | (txtColor.fgColor << 4));
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FillWindowPixelBuffer(windowId, txtColor[0] | (txtColor[0] << 4));
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}
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AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, 1, &txtColor, speed, string);
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AddTextPrinterParameterized2(windowId, 1, x, y, letterSpacing, 1, txtColor, speed, string);
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}
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static bool32 Blender_PrintText(s16 *textState, const u8 *string, s32 textSpeed)
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@@ -17,7 +17,7 @@ extern int decompress_and_copy_tile_data_to_vram(u8 bg_id, void *src, int size,
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extern bool8 free_temp_tile_data_buffers_if_possible(void);
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extern void sub_80861E8(void); // rom4
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extern bool16 sub_80C0944(void);
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extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, u8 *str);
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extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 *color, s8 speed, u8 *str);
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extern u16 gUnknown_0860F074[];
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@@ -208,12 +208,7 @@ static void InitDiplomaWindow(void)
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static void PrintDiplomaText(u8 *text, u8 var1, u8 var2)
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{
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struct TextColor color =
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{
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.fgColor = 0,
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.bgColor = 2,
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.shadowColor = 3,
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};
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u8 color[3] = {0, 2, 3};
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AddTextPrinterParameterized2(0, 1, var1, var2, 0, 0, &color, -1, text);
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AddTextPrinterParameterized2(0, 1, var1, var2, 0, 0, color, -1, text);
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}
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@@ -41,7 +41,7 @@ struct EggHatchData
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u8 unused_9;
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u8 unused_A;
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u16 species;
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struct TextColor textColor;
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u8 textColor[3];
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};
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extern struct SpriteTemplate gUnknown_0202499C;
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@@ -863,10 +863,10 @@ static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8
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static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
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{
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FillWindowPixelBuffer(windowId, 0xFF);
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sEggHatchData->textColor.fgColor = 0;
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sEggHatchData->textColor.bgColor = 5;
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sEggHatchData->textColor.shadowColor = 6;
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AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, &sEggHatchData->textColor, speed, string);
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sEggHatchData->textColor[0] = 0;
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sEggHatchData->textColor[1] = 5;
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sEggHatchData->textColor[2] = 6;
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AddTextPrinterParameterized2(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string);
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}
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u8 GetEggStepsToSubtract(void)
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86
src/menu.c
86
src/menu.c
@@ -13,6 +13,10 @@
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#include "dma3.h"
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#include "string_util.h"
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#include "pokemon_icon.h"
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#include "constants/flags.h"
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#include "event_data.h"
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#include "pokedex.h"
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#include "region_map.h"
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struct SomeUnkStruct
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{
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@@ -47,7 +51,7 @@ extern EWRAM_DATA u16 gUnknown_0203CDA8;
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extern EWRAM_DATA void *gUnknown_0203CDAC[0x20];
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const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal");
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const struct TextColor gUnknown_0860F0D0[] = { 15, 1, 2 };
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const u8 gUnknown_0860F0D0[] = { 15, 1, 2 };
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const struct SomeUnkStruct gUnknown_0860F0D4[] =
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{
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{ 12, 12, 0x00 },
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@@ -386,22 +390,22 @@ void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram)
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void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram)
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{
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struct TextColor color;
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u8 color[3];
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u16 width = 0;
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if (gUnknown_0203CDA0 != 0xFF)
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{
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if (a3 != 0)
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{
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color.fgColor = 0;
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color.bgColor = 1;
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color.shadowColor = 2;
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color[0] = 0;
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color[1] = 1;
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color[2] = 2;
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}
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else
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{
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color.fgColor = 15;
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color.bgColor = 1;
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color.shadowColor = 2;
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color[0] = 15;
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color[1] = 1;
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color[2] = 2;
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}
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PutWindowTilemap(gUnknown_0203CDA0);
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FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF);
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@@ -412,11 +416,11 @@ void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyTo
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0,
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0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a4 - width,
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1,
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&color,
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color,
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0,
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string2);
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}
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AddTextPrinterParameterized2(gUnknown_0203CDA0, 1, 4, 1, 0, 0, &color, 0, string);
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AddTextPrinterParameterized2(gUnknown_0203CDA0, 1, 4, 1, 0, 0, color, 0, string);
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if (copyToVram)
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CopyWindowToVram(gUnknown_0203CDA0, 3);
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}
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@@ -1498,7 +1502,7 @@ void sub_8199DF0(u32 bg, u8 a1, int a2, int a3)
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RequestDma3Fill(a1 << 24 | a1 << 16 | a1 << 8 | a1, addr + VRAM, a3 * temp, 1);
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}
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void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const struct TextColor *color, s8 speed, const u8 *str)
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void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str)
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{
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struct TextSubPrinter printer;
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@@ -1512,14 +1516,14 @@ void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const struct TextColor *
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printer.letterSpacing = GetFontAttribute(fontId, 2);
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printer.lineSpacing = GetFontAttribute(fontId, 3);
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printer.fontColor_l = 0;
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printer.fgColor = color->bgColor;
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printer.bgColor = color->fgColor;
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printer.shadowColor = color->shadowColor;
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printer.fgColor = color[1];
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printer.bgColor = color[0];
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printer.shadowColor = color[2];
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AddTextPrinter(&printer, speed, NULL);
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}
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void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str)
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void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str)
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{
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struct TextSubPrinter printer;
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@@ -1533,9 +1537,9 @@ void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 le
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printer.letterSpacing = letterSpacing;
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printer.lineSpacing = lineSpacing;
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printer.fontColor_l = 0;
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printer.fgColor = color->bgColor;
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printer.bgColor = color->fgColor;
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printer.shadowColor = color->shadowColor;
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printer.fgColor = color[1];
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printer.bgColor = color[0];
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printer.shadowColor = color[2];
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AddTextPrinter(&printer, speed, NULL);
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}
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@@ -1874,3 +1878,49 @@ void blit_move_info_icon(u8 windowId, u8 iconId, u16 x, u16 y)
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{
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BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gUnknown_0860F0D4[iconId].unk3 * 32, 0, 0, 128, 128, x, y, gUnknown_0860F0D4[iconId].unk1, gUnknown_0860F0D4[iconId].unk2);
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}
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void sub_819A344(u8 a0, u8 *a1, u8 a2)
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{
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s32 curFlag;
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s32 flagCount;
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u8 *endOfString;
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u8 *string = a1;
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*(string++) = EXT_CTRL_CODE_BEGIN;
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*(string++) = EXT_CTRL_CODE_COLOR;
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*(string++) = a2;
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*(string++) = EXT_CTRL_CODE_BEGIN;
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*(string++) = EXT_CTRL_CODE_SHADOW;
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*(string++) = a2 + 1;
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switch (a0)
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{
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case 0:
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StringCopy(string, gSaveBlock2Ptr->playerName);
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break;
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case 1:
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if (IsNationalPokedexEnabled())
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string = ConvertIntToDecimalStringN(string, pokedex_count(1), 0, 3);
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else
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string = ConvertIntToDecimalStringN(string, sub_80C0844(1), 0, 3);
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*string = EOS;
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break;
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case 2:
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string = ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->playTimeHours, 0, 3);
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*(string++) = CHAR_COLON;
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ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->playTimeMinutes, 2, 2);
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break;
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case 3:
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sub_81245DC(string, gMapHeader.regionMapSectionId);
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break;
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case 4:
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for (curFlag = FLAG_BADGE01_GET, flagCount = 0, endOfString = string + 1; curFlag <= FLAG_BADGE08_GET; curFlag++)
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{
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if (FlagGet(curFlag))
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flagCount++;
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}
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*string = flagCount + CHAR_0;
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*endOfString = EOS;
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break;
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}
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}
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@@ -1496,7 +1496,7 @@ static void TaskDummy3(void)
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}
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static const struct TextColor sGenderColors[2] =
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static const u8 sGenderColors[2][3] =
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{
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{0, 9, 8},
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{0, 5, 4}
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@@ -1516,7 +1516,7 @@ static void sub_80E49BC(void)
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StringCopy(genderSymbol, gText_FemaleSymbol);
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isFemale = TRUE;
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}
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box_print(gNamingScreenData->windows[2], 1, 0x68, 1, &sGenderColors[isFemale], -1, genderSymbol);
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box_print(gNamingScreenData->windows[2], 1, 0x68, 1, sGenderColors[isFemale], -1, genderSymbol);
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}
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}
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@@ -1661,19 +1661,18 @@ static void sub_80E4D10(void)
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PutWindowTilemap(gNamingScreenData->windows[2]);
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}
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static const struct AlignedTextColor sUnkColor1 =
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struct TextColorThing // needed because of alignment... it's so stupid
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{
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13, 1, 2
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u8 colors[3][4];
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};
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static const struct AlignedTextColor sUnkColor2 =
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static const struct TextColorThing sUnkColorStruct =
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{
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14, 1, 2
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};
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static const struct AlignedTextColor sUnkColor3 =
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{
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15, 1, 2
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{
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{13, 1, 2},
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{14, 1, 2},
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{15, 1, 2}
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}
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};
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static const u8 sFillValues[3] =
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@@ -1681,11 +1680,11 @@ static const u8 sFillValues[3] =
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0xEE, 0xDD, 0xFF
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};
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static const struct AlignedTextColor *const sUnkColors[3] =
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static const u8 *const sUnkColors[3] =
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{
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&sUnkColor2,
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&sUnkColor1,
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&sUnkColor3
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sUnkColorStruct.colors[1],
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sUnkColorStruct.colors[0],
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sUnkColorStruct.colors[2]
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};
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static void sub_80E4DE4(u8 window, u8 a1)
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@@ -1738,7 +1737,7 @@ static void sub_80E4E5C(void)
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static void sub_80E4EF0(void)
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{
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const struct TextColor color[] = { 15, 1, 2 };
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const u8 color[3] = { 15, 1, 2 };
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FillWindowPixelBuffer(gNamingScreenData->windows[4], 0xFF);
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box_print(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack);
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@@ -284,7 +284,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokeblockCase =
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SpriteCallbackDummy
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};
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static const struct TextColor sTextColorInPokeblockMenu = {0, 2, 3};
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static const u8 sTextColorInPokeblockMenu[3] = {0, 2, 3};
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static const struct Pokeblock sFavoritePokeblocksTable[] =
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{
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@@ -583,7 +583,7 @@ static void HandleInitWindows(void)
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static void PrintOnPokeblockWindow(u8 windowId, const u8 *string, s32 x)
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{
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AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, &sTextColorInPokeblockMenu, 0, string);
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AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, sTextColorInPokeblockMenu, 0, string);
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}
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static void PutPokeblockInfoText(void)
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@@ -71,7 +71,7 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_8571730[] =
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sSpriteAffineAnim_8571720
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};
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const struct TextColor gUnknown_08571734[] = {4, 0xF, 0xE};
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const u8 gUnknown_08571734[] = {4, 0xF, 0xE};
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const u8 gUnknown_08571737[] = _("/30");
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// code
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@@ -54,7 +54,7 @@ extern u16 gSummaryScreenWindow_Tilemap[];
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extern struct ContestMove gContestMoves[];
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extern struct ContestEffect gContestEffects[];
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extern struct WindowTemplate gUnknown_0861CC24;
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extern struct TextColor gUnknown_0861CD2C[];
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extern u8 gUnknown_0861CD2C[][3];
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extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
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extern u8 gText_MaleSymbol[];
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extern u8 gText_FemaleSymbol[];
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@@ -162,7 +162,7 @@ extern struct BattleMove gBattleMoves[];
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extern u32 ChangeBgX(u8 bg, u32 value, u8 op);
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extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f);
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extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor* colors, s8 speed, u8 *str);
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extern void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8* colors, s8 speed, u8 *str);
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extern s32 GetStringCenterAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
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extern s32 GetStringRightAlignXOffset(u8 fontId, u8 *str, s32 totalWidth);
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extern bool8 sub_81A6BF4();
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@@ -2557,7 +2557,7 @@ void sub_81C2554()
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void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f)
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{
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AddTextPrinterParameterized2(a, 1, c, d, 0, e, &gUnknown_0861CD2C[f], 0, b);
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AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b);
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}
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void sub_81C25E8()
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@@ -168,12 +168,12 @@ static bool8 WipeSectors(u32);
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// although this is a general text printer, it's only used in this file.
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static void SaveFailedScreenTextPrint(u8 *text, u8 var1, u8 var2)
|
||||
{
|
||||
struct TextColor color;
|
||||
u8 color[3];
|
||||
|
||||
color.fgColor = 0;
|
||||
color.bgColor = 15;
|
||||
color.shadowColor = 3;
|
||||
AddTextPrinterParameterized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, &color, 0, text);
|
||||
color[0] = 0;
|
||||
color[1] = 15;
|
||||
color[2] = 3;
|
||||
AddTextPrinterParameterized2(gSaveFailedWindowIds[TEXT_WIN_ID], 1, var1 * 8, var2 * 8 + 1, 0, 0, color, 0, text);
|
||||
}
|
||||
|
||||
void DoSaveFailedScreen(u8 saveType)
|
||||
|
||||
@@ -403,7 +403,7 @@ void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height)
|
||||
}
|
||||
}
|
||||
|
||||
void BlitBitmapToWindow(u8 windowId, u8 *pixels, u16 x, u16 y, u16 width, u16 height)
|
||||
void BlitBitmapToWindow(u8 windowId, const u8 *pixels, u16 x, u16 y, u16 width, u16 height)
|
||||
{
|
||||
BlitBitmapRectToWindow(windowId, pixels, 0, 0, width, height, x, y, width, height);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user