Finish menu.s and eliminate TextColor
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@@ -284,7 +284,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokeblockCase =
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SpriteCallbackDummy
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};
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static const struct TextColor sTextColorInPokeblockMenu = {0, 2, 3};
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static const u8 sTextColorInPokeblockMenu[3] = {0, 2, 3};
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static const struct Pokeblock sFavoritePokeblocksTable[] =
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{
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@@ -583,7 +583,7 @@ static void HandleInitWindows(void)
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static void PrintOnPokeblockWindow(u8 windowId, const u8 *string, s32 x)
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{
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AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, &sTextColorInPokeblockMenu, 0, string);
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AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, sTextColorInPokeblockMenu, 0, string);
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}
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static void PutPokeblockInfoText(void)
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