Finish menu.s and eliminate TextColor

This commit is contained in:
Diegoisawesome
2018-02-06 20:37:54 -06:00
parent 97c9a4ec22
commit 18abda9dca
19 changed files with 194 additions and 292 deletions

View File

@@ -284,7 +284,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokeblockCase =
SpriteCallbackDummy
};
static const struct TextColor sTextColorInPokeblockMenu = {0, 2, 3};
static const u8 sTextColorInPokeblockMenu[3] = {0, 2, 3};
static const struct Pokeblock sFavoritePokeblocksTable[] =
{
@@ -583,7 +583,7 @@ static void HandleInitWindows(void)
static void PrintOnPokeblockWindow(u8 windowId, const u8 *string, s32 x)
{
AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, &sTextColorInPokeblockMenu, 0, string);
AddTextPrinterParameterized2(windowId, 1, x, 1, 0, 0, sTextColorInPokeblockMenu, 0, string);
}
static void PutPokeblockInfoText(void)