Merge remote-tracking branch 'garakmon/heal-loc-2'

This commit is contained in:
Diegoisawesome
2018-08-11 16:57:46 -07:00
27 changed files with 124 additions and 124 deletions

25
src/data/heal_locations.h Normal file
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@@ -0,0 +1,25 @@
static const struct HealLocation sHealLocations[] =
{
{MAP_GROUP(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), 4, 2},
{MAP_GROUP(LITTLEROOT_TOWN_MAYS_HOUSE_2F), MAP_NUM(LITTLEROOT_TOWN_MAYS_HOUSE_2F), 4, 2},
{MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), 20, 17},
{MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), 19, 20},
{MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), 22, 6},
{MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), 16, 39},
{MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), 5, 7},
{MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), 24, 15},
{MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), 28, 17},
{MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), 43, 32},
{MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 27, 49},
{MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 5, 9},
{MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 14, 9},
{MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 6, 17},
{MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 2, 11},
{MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), 9, 7},
{MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), 14, 8},
{MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), 16, 4},
{MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), 8, 16},
{MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 18, 6},
{MAP_GROUP(SOUTHERN_ISLAND_EXTERIOR), MAP_NUM(SOUTHERN_ISLAND_EXTERIOR), 15, 20},
{MAP_GROUP(BATTLE_FRONTIER_OUTSIDE_EAST), MAP_NUM(BATTLE_FRONTIER_OUTSIDE_EAST), 3, 52},
};

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@@ -1,83 +1,37 @@
// Includes
#include "global.h"
#include "constants/maps.h"
#include "heal_location.h"
#include "constants/maps.h"
#define HEAL_LOCATION(map, x, y) {MAP_GROUP(map), MAP_NUM(map), x, y}
#include "data/heal_locations.h"
// Static type declarations
// Static RAM declarations
// Static ROM declarations
// .rodata
static const struct HealLocation sHealLocations[] = {
HEAL_LOCATION(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 4, 2),
HEAL_LOCATION(LITTLEROOT_TOWN_MAYS_HOUSE_2F, 4, 2),
HEAL_LOCATION(PETALBURG_CITY, 20, 17),
HEAL_LOCATION(SLATEPORT_CITY, 19, 20),
HEAL_LOCATION(MAUVILLE_CITY, 22, 6),
HEAL_LOCATION(RUSTBORO_CITY, 16, 39),
HEAL_LOCATION(FORTREE_CITY, 5, 7),
HEAL_LOCATION(LILYCOVE_CITY, 24, 15),
HEAL_LOCATION(MOSSDEEP_CITY, 28, 17),
HEAL_LOCATION(SOOTOPOLIS_CITY, 43, 32),
HEAL_LOCATION(EVER_GRANDE_CITY, 27, 49),
HEAL_LOCATION(LITTLEROOT_TOWN, 5, 9),
HEAL_LOCATION(LITTLEROOT_TOWN, 14, 9),
HEAL_LOCATION(OLDALE_TOWN, 6, 17),
HEAL_LOCATION(DEWFORD_TOWN, 2, 11),
HEAL_LOCATION(LAVARIDGE_TOWN, 9, 7),
HEAL_LOCATION(FALLARBOR_TOWN, 14, 8),
HEAL_LOCATION(VERDANTURF_TOWN, 16, 4),
HEAL_LOCATION(PACIFIDLOG_TOWN, 8, 16),
HEAL_LOCATION(EVER_GRANDE_CITY, 18, 6),
HEAL_LOCATION(SOUTHERN_ISLAND_EXTERIOR, 15, 20),
HEAL_LOCATION(BATTLE_FRONTIER_OUTSIDE_EAST, 3, 52)
};
#define NUM_HEAL_LOCATIONS (ARRAY_COUNT(sHealLocations))
// .text
static u32 GetHealLocationIndexFromMapGroupAndNum(u16 mapGroup, u16 mapNum)
u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum)
{
u32 i;
for (i = 0; i < NUM_HEAL_LOCATIONS; i++)
for (i = 0; i < ARRAY_COUNT(sHealLocations); i++)
{
if (sHealLocations[i].group == mapGroup && sHealLocations[i].map == mapNum)
{
return i + 1;
}
}
return 0;
}
const struct HealLocation *GetHealLocationPointerFromMapGroupAndNum(u16 mapGroup, u16 mapNum)
const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum)
{
u32 loc;
u32 index = GetHealLocationIndexByMap(mapGroup, mapNum);
loc = GetHealLocationIndexFromMapGroupAndNum(mapGroup, mapNum);
if (loc == 0)
{
if (index == 0)
return NULL;
}
return &sHealLocations[loc - 1];
else
return &sHealLocations[index - 1];
}
const struct HealLocation *GetHealLocationPointer(u32 loc)
const struct HealLocation *GetHealLocation(u32 index)
{
if (loc == 0)
{
if (index == 0)
return NULL;
}
if (loc > NUM_HEAL_LOCATIONS)
{
else if (index > ARRAY_COUNT(sHealLocations))
return NULL;
}
return &sHealLocations[loc - 1];
else
return &sHealLocations[index - 1];
}

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@@ -689,7 +689,7 @@ void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused)
void sub_8084CCC(u8 a1)
{
const struct HealLocation *warp = GetHealLocationPointer(a1);
const struct HealLocation *warp = GetHealLocation(a1);
if (warp)
Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y);
@@ -702,7 +702,7 @@ void Overworld_SetWarpDestToLastHealLoc(void)
void Overworld_SetHealLocationWarp(u8 healLocationId)
{
const struct HealLocation *healLocation = GetHealLocationPointer(healLocationId);
const struct HealLocation *healLocation = GetHealLocation(healLocationId);
if (healLocation != NULL)
SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y);
@@ -761,7 +761,7 @@ void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
void sub_8084F6C(u8 a1)
{
const struct HealLocation *warp = GetHealLocationPointer(a1);
const struct HealLocation *warp = GetHealLocation(a1);
if (warp)
SetWarpData(&gSaveBlock1Ptr->warp1, warp->group, warp->map, -1, warp->x, warp->y);
}

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@@ -22,6 +22,8 @@
#include "field_effect.h"
#include "region_map.h"
#include "constants/region_map_sections.h"
#include "heal_location.h"
#include "constants/heal_locations.h"
#define MAP_WIDTH 28
#define MAP_HEIGHT 15
@@ -242,23 +244,23 @@ static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_ic
static const u8 sUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz");
static const u8 sUnknown_085A1E3C[][3] = {
{MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 1},
{MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 14},
{MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 15},
{MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), 16},
{MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), 17},
{MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), 18},
{MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), 19},
{MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), 3},
{MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), 4},
{MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), 5},
{MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), 6},
{MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), 7},
{MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), 8},
{MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), 9},
{MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), 10},
{MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), 11},
static const u8 sMapHealLocations[][3] = {
{MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F},
{MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), HEAL_LOCATION_OLDALE_TOWN},
{MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), HEAL_LOCATION_DEWFORD_TOWN},
{MAP_GROUP(LAVARIDGE_TOWN), MAP_NUM(LAVARIDGE_TOWN), HEAL_LOCATION_LAVARIDGE_TOWN},
{MAP_GROUP(FALLARBOR_TOWN), MAP_NUM(FALLARBOR_TOWN), HEAL_LOCATION_FALLARBOR_TOWN},
{MAP_GROUP(VERDANTURF_TOWN), MAP_NUM(VERDANTURF_TOWN), HEAL_LOCATION_VERDANTURF_TOWN},
{MAP_GROUP(PACIFIDLOG_TOWN), MAP_NUM(PACIFIDLOG_TOWN), HEAL_LOCATION_PACIFIDLOG_TOWN},
{MAP_GROUP(PETALBURG_CITY), MAP_NUM(PETALBURG_CITY), HEAL_LOCATION_PETALBURG_CITY},
{MAP_GROUP(SLATEPORT_CITY), MAP_NUM(SLATEPORT_CITY), HEAL_LOCATION_SLATEPORT_CITY},
{MAP_GROUP(MAUVILLE_CITY), MAP_NUM(MAUVILLE_CITY), HEAL_LOCATION_MAUVILLE_CITY},
{MAP_GROUP(RUSTBORO_CITY), MAP_NUM(RUSTBORO_CITY), HEAL_LOCATION_RUSTBORO_CITY},
{MAP_GROUP(FORTREE_CITY), MAP_NUM(FORTREE_CITY), HEAL_LOCATION_FORTREE_CITY},
{MAP_GROUP(LILYCOVE_CITY), MAP_NUM(LILYCOVE_CITY), HEAL_LOCATION_LILYCOVE_CITY},
{MAP_GROUP(MOSSDEEP_CITY), MAP_NUM(MOSSDEEP_CITY), HEAL_LOCATION_MOSSDEEP_CITY},
{MAP_GROUP(SOOTOPOLIS_CITY), MAP_NUM(SOOTOPOLIS_CITY), HEAL_LOCATION_SOOTOPOLIS_CITY},
{MAP_GROUP(EVER_GRANDE_CITY), MAP_NUM(EVER_GRANDE_CITY), HEAL_LOCATION_EVER_GRANDE_CITY_1},
{MAP_GROUP(ROUTE101), MAP_NUM(ROUTE101), 0},
{MAP_GROUP(ROUTE102), MAP_NUM(ROUTE102), 0},
{MAP_GROUP(ROUTE103), MAP_NUM(ROUTE103), 0},
@@ -1908,25 +1910,25 @@ static void sub_8124E0C(void)
switch (sFlyMap->regionMap.mapSecId)
{
case MAPSEC_SOUTHERN_ISLAND:
sub_8084CCC(0x15);
sub_8084CCC(HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR);
break;
case MAPSEC_BATTLE_FRONTIER:
sub_8084CCC(0x16);
sub_8084CCC(HEAL_LOCATION_BATTLE_FRONTIER_OUTSIDE_EAST);
break;
case MAPSEC_LITTLEROOT_TOWN:
sub_8084CCC(gSaveBlock2Ptr->playerGender == MALE ? 0x0C : 0x0D);
sub_8084CCC(gSaveBlock2Ptr->playerGender == MALE ? HEAL_LOCATION_LITTLEROOT_TOWN_1 : HEAL_LOCATION_LITTLEROOT_TOWN_2);
break;
case MAPSEC_EVER_GRANDE_CITY:
sub_8084CCC(FlagGet(FLAG_LANDMARK_POKEMON_LEAGUE) && sFlyMap->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B);
sub_8084CCC(FlagGet(FLAG_LANDMARK_POKEMON_LEAGUE) && sFlyMap->regionMap.posWithinMapSec == 0 ? HEAL_LOCATION_EVER_GRANDE_CITY_2 : HEAL_LOCATION_EVER_GRANDE_CITY_1);
break;
default:
if (sUnknown_085A1E3C[sFlyMap->regionMap.mapSecId][2] != 0)
if (sMapHealLocations[sFlyMap->regionMap.mapSecId][2] != 0)
{
sub_8084CCC(sUnknown_085A1E3C[sFlyMap->regionMap.mapSecId][2]);
sub_8084CCC(sMapHealLocations[sFlyMap->regionMap.mapSecId][2]);
}
else
{
warp1_set_2(sUnknown_085A1E3C[sFlyMap->regionMap.mapSecId][0], sUnknown_085A1E3C[sFlyMap->regionMap.mapSecId][1], -1);
warp1_set_2(sMapHealLocations[sFlyMap->regionMap.mapSecId][0], sMapHealLocations[sFlyMap->regionMap.mapSecId][1], -1);
}
break;
}