Document some overworld and field effects

This commit is contained in:
GriffinR
2020-06-19 19:58:56 -04:00
parent 46f4a4bbf7
commit 18d57a3802
71 changed files with 1379 additions and 1302 deletions

View File

@@ -22,9 +22,9 @@ void sub_81BE7F4(void);
void sub_81BE994(void);
// escalator
void sub_80E1558(u8 var);
void sub_80E1570(void);
bool8 sub_80E1584(void);
void StartEscalator(bool8 var);
void StopEscalator(void);
bool8 IsEscalatorMoving(void);
// soft-boiled
bool8 SetUpFieldMove_SoftBoiled(void);
@@ -55,7 +55,7 @@ bool8 FldEff_UseDig(void);
// rock smash
bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId);
u8 oei_task_add(void);
u8 CreateFieldMoveTask(void);
bool8 SetUpFieldMove_RockSmash(void);
bool8 FldEff_UseRockSmash(void);