Document some overworld and field effects

This commit is contained in:
GriffinR
2020-06-19 19:58:56 -04:00
parent 46f4a4bbf7
commit 18d57a3802
71 changed files with 1379 additions and 1302 deletions
+2 -1
View File
@@ -6,6 +6,7 @@
#include "metatile_behavior.h"
#include "sprite.h"
#include "constants/event_objects.h"
#include "constants/field_effects.h"
#include "constants/flags.h"
#include "constants/maps.h"
#include "constants/metatile_behaviors.h"
@@ -379,7 +380,7 @@ void sub_81D4A90(void)
x = mew->currentCoords.x;
y = mew->currentCoords.y;
sub_80930E0(&x, &y, 8, 8);
sUnknown_0203CF50 = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, gSprites[mew->spriteId].subpriority - 1);
sUnknown_0203CF50 = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_LONG_GRASS], x, y, gSprites[mew->spriteId].subpriority - 1);
if (sUnknown_0203CF50 != MAX_SPRITES)
{
struct Sprite *sprite = &gSprites[sUnknown_0203CF50];