Document some overworld and field effects
This commit is contained in:
@@ -116,7 +116,7 @@ static void MCB2_InitRegionMapRegisters(void)
|
||||
InitWindows(sFieldRegionMapWindowTemplates);
|
||||
DeactivateAllTextPrinters();
|
||||
LoadUserWindowBorderGfx(0, 0x27, 0xd0);
|
||||
clear_scheduled_bg_copies_to_vram();
|
||||
ClearScheduledBgCopiesToVram();
|
||||
SetMainCallback2(MCB2_FieldUpdateRegionMap);
|
||||
SetVBlankCallback(VBCB_FieldUpdateRegionMap);
|
||||
}
|
||||
@@ -134,7 +134,7 @@ static void MCB2_FieldUpdateRegionMap(void)
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
do_scheduled_bg_tilemap_copies_to_vram();
|
||||
DoScheduledBgTilemapCopiesToVram();
|
||||
}
|
||||
|
||||
static void FieldUpdateRegionMap(void)
|
||||
|
||||
Reference in New Issue
Block a user