Fix header guards

This commit is contained in:
PikalaxALT
2017-09-16 15:13:06 -04:00
parent 66fbc9753f
commit 18e06b480b
12 changed files with 36 additions and 36 deletions
+3 -3
View File
@@ -1,6 +1,6 @@
#ifndef POKEEMERALD_ROM4_H
#define POKEEMERALD_ROM4_H
#ifndef GUARD_ROM4_H
#define GUARD_ROM4_H
struct UnkPlayerStruct
{
@@ -28,4 +28,4 @@ void strange_npc_table_clear(void);
const struct MapHeader *get_mapheader_by_bank_and_number(u8, u8);
void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *);
#endif //POKEEMERALD_ROM4_H
#endif //GUARD_ROM4_H