Introduce NUM_BATTLE_SIDES

This commit is contained in:
Eduardo Quezada D'Ottone
2022-10-20 08:41:18 -03:00
parent 0d0a9bd31d
commit 18e7fc5efc
4 changed files with 15 additions and 14 deletions
+5 -5
View File
@@ -4561,11 +4561,11 @@ static void AnimTipMon_Step(struct Sprite *sprite)
void AnimTask_SkullBashPosition(u8 taskId)
{
u8 a;
u8 side;
gTasks[taskId].data[0] = gBattlerSpriteIds[gBattleAnimAttacker];
a = GetBattlerSide(gBattleAnimAttacker);
gTasks[taskId].data[1] = a;
side = GetBattlerSide(gBattleAnimAttacker);
gTasks[taskId].data[1] = side;
gTasks[taskId].data[2] = 0;
switch (gBattleAnimArgs[0])
{
@@ -4577,7 +4577,7 @@ void AnimTask_SkullBashPosition(u8 taskId)
gTasks[taskId].data[3] = 8;
gTasks[taskId].data[4] = 0;
gTasks[taskId].data[5] = 3;
if (a == 0)
if (side == B_SIDE_PLAYER)
gTasks[taskId].data[5] *= -1;
gTasks[taskId].func = AnimTask_SkullBashPositionSet;
@@ -4586,7 +4586,7 @@ void AnimTask_SkullBashPosition(u8 taskId)
gTasks[taskId].data[3] = 8;
gTasks[taskId].data[4] = 0x600;
gTasks[taskId].data[5] = 0xC0;
if (a == 0)
if (side == B_SIDE_PLAYER)
{
gTasks[taskId].data[4] = -gTasks[taskId].data[4];
gTasks[taskId].data[5] = -gTasks[taskId].data[5];