Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields

This commit is contained in:
Marcus Huderle
2019-02-16 16:40:31 -06:00
committed by huderlem
parent 0b1bb9e4e9
commit 19b76bffda
429 changed files with 5554 additions and 5554 deletions

View File

@@ -22,8 +22,8 @@
"movement_type": "MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": 1,
"trainer_sight_or_berry_tree_id": 5,
"trainer_type": "1",
"trainer_sight_or_berry_tree_id": "5",
"script": "BattlePyramid_TrainerBattle",
"flag": "0"
},
@@ -35,8 +35,8 @@
"movement_type": "MOVEMENT_TYPE_FACE_UP_AND_LEFT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": 1,
"trainer_sight_or_berry_tree_id": 5,
"trainer_type": "1",
"trainer_sight_or_berry_tree_id": "5",
"script": "BattlePyramid_TrainerBattle",
"flag": "0"
},
@@ -48,8 +48,8 @@
"movement_type": "MOVEMENT_TYPE_FACE_UP_AND_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": 1,
"trainer_sight_or_berry_tree_id": 5,
"trainer_type": "1",
"trainer_sight_or_berry_tree_id": "5",
"script": "BattlePyramid_TrainerBattle",
"flag": "0"
},
@@ -61,8 +61,8 @@
"movement_type": "MOVEMENT_TYPE_FACE_DOWN_AND_LEFT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": 1,
"trainer_sight_or_berry_tree_id": 5,
"trainer_type": "1",
"trainer_sight_or_berry_tree_id": "5",
"script": "BattlePyramid_TrainerBattle",
"flag": "0"
},
@@ -74,8 +74,8 @@
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": 0,
"trainer_sight_or_berry_tree_id": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattlePyramid_FindItemBall",
"flag": "0"
},
@@ -87,8 +87,8 @@
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": 0,
"trainer_sight_or_berry_tree_id": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattlePyramid_FindItemBall",
"flag": "0"
},
@@ -100,8 +100,8 @@
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": 0,
"trainer_sight_or_berry_tree_id": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattlePyramid_FindItemBall",
"flag": "0"
}