Merge pull request #28 from DizzyEggg/decomp_pokemon

decompile pokemon1/2/3
This commit is contained in:
Cameron Hall
2017-09-16 14:14:50 -05:00
committed by GitHub
81 changed files with 4133 additions and 8926 deletions

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@@ -32,8 +32,14 @@
#define BATTLE_TYPE_KYORGE 0x20000000
#define BATTLE_TYPE_RAYQUAZA 0x40000000
#define STEVEN_PARTNER_ID 0xC03
#define SECRET_BASE_OPPONENT 0x400
#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID)
#define SIDE_PLAYER 0x0
#define SIDE_OPPONENT 0x1
#define BATTLE_WON 0x1
#define BATTLE_LOST 0x2
#define BATTLE_DREW 0x3
@@ -187,8 +193,7 @@ struct Trainer
{
/*0x00*/ u8 partyFlags;
/*0x01*/ u8 trainerClass;
/*0x02*/ u8 encounterMusic:7;
/*0x02*/ u8 gender:1;
/*0x02*/ u8 encounterMusic_gender; // last bit is gender
/*0x03*/ u8 trainerPic;
/*0x04*/ u8 trainerName[12];
/*0x10*/ u16 items[4];
@@ -200,6 +205,8 @@ struct Trainer
extern const struct Trainer gTrainers[];
#define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F))
struct UnknownFlags
{
u32 flags[4];
@@ -282,7 +289,7 @@ struct BattleScriptsStack
struct BattleResources
{
void* secretBaseOpponent;
struct SecretBaseRecord* secretBase;
struct UnknownFlags *flags;
struct BattleScriptsStack* battleScriptsStack;
void* battleCallbackStack;
@@ -336,7 +343,105 @@ struct BattleStruct
u8 wildVictorySong;
u8 dynamicMoveType;
u8 wrappedBy[4];
u8 field_18[0x63]; // TODO: expand
u8 field_18;
u8 field_19;
u8 field_1A;
u8 field_1B;
u8 field_1C;
u8 field_1D;
u8 field_1E;
u8 field_1F;
u8 field_20;
u8 field_21;
u8 field_22;
u8 field_23;
u8 field_24;
u8 field_25;
u8 field_26;
u8 field_27;
u8 field_28;
u8 field_29;
u8 field_2A;
u8 field_2B;
u8 field_2C;
u8 field_2D;
u8 field_2E;
u8 field_2F;
u8 field_30;
u8 field_31;
u8 field_32;
u8 field_33;
u8 field_34;
u8 field_35;
u8 field_36;
u8 field_37;
u8 field_38;
u8 field_39;
u8 field_3A;
u8 field_3B;
u8 field_3C;
u8 field_3D;
u8 field_3E;
u8 field_3F;
u8 field_40;
u8 field_41;
u8 field_42;
u8 field_43;
u8 field_44;
u8 field_45;
u8 field_46;
u8 field_47;
u8 field_48;
u8 field_49;
u8 field_4A;
u8 field_4B;
u8 field_4C;
u8 field_4D;
u8 field_4E;
u8 field_4F;
u8 field_50;
u8 field_51;
u8 field_52;
u8 field_53;
u8 field_54;
u8 field_55;
u8 field_56;
u8 field_57;
u8 field_58;
u8 field_59;
u8 field_5A;
u8 field_5B;
u8 field_5C;
u8 field_5D;
u8 field_5E;
u8 field_5F;
u8 field_60;
u8 field_61;
u8 field_62;
u8 field_63;
u8 field_64;
u8 field_65;
u8 field_66;
u8 field_67;
u8 field_68;
u8 field_69;
u8 field_6A;
u8 field_6B;
u8 field_6C;
u8 field_6D;
u8 field_6E;
u8 field_6F;
u8 field_70;
u8 field_71;
u8 field_72;
u8 field_73;
u8 field_74;
u8 field_75;
u8 field_76;
u8 field_77;
u8 field_78;
u8 field_79;
u8 field_7A;
u8 field_7B;
u8 field_7C;
u8 field_7D;
@@ -412,4 +517,15 @@ struct BattleScripting
extern struct BattleScripting gBattleScripting;
#endif
#include "sprite.h"
struct BattleSpritesGfx
{
void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
void* sprites[4];
struct SpriteTemplate templates[4];
};
extern struct BattleSpritesGfx* gBattleSpritesGfx;
#endif // GUARD_BATTLE_H

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@@ -20,4 +20,9 @@ void BufferStringBattle(u16 stringID);
u32 StrCpyDecodeToDisplayedStringBattle(const u8* src);
u32 StrCpyDecodeBattle(const u8* src, u8* dst);
extern u8 gBattleTextBuff1[];
extern u8 gBattleTextBuff2[];
extern u8 gBattleTextBuff3[];
extern u8 gDisplayedStringBattle[];
#endif // GUARD_BATTLE_MESSAGE_H

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@@ -2,8 +2,8 @@
#define GUARD_FLAGS_H
#define TRAINER_FLAG_START 0x500
#define TRAINERS_FLAG_NO 0x360
#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO)
#define TRAINERS_FLAG_NO 0x356
#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA)
// SYSTEM FLAGS
@@ -84,6 +84,8 @@
#define SYS_CTRL_OBJ_DELETE CODE_FLAGS + 0x61
#define SYS_RESET_RTC_ENABLE CODE_FLAGS + 0x62
#define SYS_STORAGE_UNKNOWN_FLAG CODE_FLAGS + 0x77
#define SYS_MYSTERY_GIFT_ENABLE CODE_FLAGS + 0x7B
// SPECIAL FLAGS (unknown purpose)

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@@ -46,6 +46,10 @@ struct EnigmaBerry
u8 holdEffect;
u8 holdEffectParam;
u32 checksum;
u8 pic[(6 * 6) * TILE_SIZE_4BPP];
u16 palette[16];
u8 description1[45];
u8 description2[45];
};
struct BattleEnigmaBerry

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@@ -184,7 +184,8 @@ struct SaveBlock2
// All below could be a one giant struct
/*0x64C*/ u8 field_64C[1629];
/*0xCA9*/ u8 frontierChosenLvl;
/*0xCA9*/ u8 frontierChosenLvl : 2;
/*0xCA9*/ u8 field_CA9_a : 6;
/*0xCAA*/ u8 field_CAA[368];
/*0xE1A*/ u16 battlePyramidFloor; // possibly?
/*0xE1C*/ u8 field_E1C[16];

194
include/link.h Normal file
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@@ -0,0 +1,194 @@
#ifndef GUARD_LINK_H
#define GUARD_LINK_H
#define MAX_LINK_PLAYERS 4
#define CMD_LENGTH 8
#define QUEUE_CAPACITY 50
#define BLOCK_BUFFER_SIZE 0x100
#define LINK_STAT_LOCAL_ID 0x00000003
#define LINK_STAT_PLAYER_COUNT 0x0000001C
#define LINK_STAT_PLAYER_COUNT_SHIFT 2
#define LINK_STAT_MASTER 0x00000020
#define LINK_STAT_MASTER_SHIFT 5
#define LINK_STAT_CONN_ESTABLISHED 0x00000040
#define LINK_STAT_CONN_ESTABLISHED_SHIFT 6
#define LINK_STAT_RECEIVED_NOTHING 0x00000100
#define LINK_STAT_RECEIVED_NOTHING_SHIFT 8
#define LINK_STAT_ERRORS 0x0007F000
#define EXTRACT_PLAYER_COUNT(status) \
(((status) & LINK_STAT_PLAYER_COUNT) >> LINK_STAT_PLAYER_COUNT_SHIFT)
#define EXTRACT_MASTER(status) \
(((status) >> LINK_STAT_MASTER_SHIFT) & 1)
#define EXTRACT_CONN_ESTABLISHED(status) \
(((status) >> LINK_STAT_CONN_ESTABLISHED_SHIFT) & 1)
#define EXTRACT_RECEIVED_NOTHING(status) \
(((status) >> LINK_STAT_RECEIVED_NOTHING_SHIFT) & 1)
#define MASTER_HANDSHAKE 0x8FFF
#define SLAVE_HANDSHAKE 0xB9A0
enum
{
LINK_STATE_START0,
LINK_STATE_START1,
LINK_STATE_HANDSHAKE,
LINK_STATE_INIT_TIMER,
LINK_STATE_CONN_ESTABLISHED,
};
enum
{
EXCHANGE_NOT_STARTED,
EXCHANGE_COMPLETE,
EXCHANGE_TIMED_OUT,
EXCHANGE_IN_PROGRESS,
};
enum
{
QUEUE_FULL_NONE,
QUEUE_FULL_SEND,
QUEUE_FULL_RECV,
};
enum
{
LAG_NONE,
LAG_MASTER,
LAG_SLAVE,
};
struct LinkPlayer
{
/* 0x00 */ u16 version;
/* 0x02 */ u16 lp_field_2;
/* 0x04 */ u32 trainerId;
/* 0x08 */ u8 name[11];
/* 0x13 */ u8 gender;
/* 0x14 */ u32 linkType;
/* 0x18 */ u16 lp_field_18;
/* 0x1A */ u16 language;
};
struct LinkPlayerBlock
{
u8 magic1[16];
struct LinkPlayer linkPlayer;
u8 magic2[16];
};
// circular queues
struct SendQueue
{
u16 data[CMD_LENGTH][QUEUE_CAPACITY];
u8 pos;
u8 count;
};
struct RecvQueue
{
u16 data[MAX_LINK_PLAYERS][CMD_LENGTH][QUEUE_CAPACITY];
u8 pos;
u8 count;
};
struct Link
{
u8 isMaster; // 0: slave, 8: master
u8 state;
u8 localId; // local multi-player ID
u8 playerCount;
u16 tempRecvBuffer[4];
bool8 receivedNothing;
s8 serialIntrCounter;
bool8 handshakeAsMaster;
u8 link_field_F;
// error conditions
bool8 hardwareError; // hardware reported an error
bool8 badChecksum; // checksum didn't match between devices
u8 queueFull; // send or recv queue out of space
u8 lag; // connection is lagging
u16 checksum;
u8 sendCmdIndex;
u8 recvCmdIndex;
struct SendQueue sendQueue;
struct RecvQueue recvQueue;
};
struct BlockRequest
{
void * address;
u32 size;
};
extern const struct BlockRequest sBlockRequestLookupTable[5];
extern struct Link gLink;
extern u16 gRecvCmds[CMD_LENGTH][MAX_LINK_PLAYERS];
extern u8 gBlockSendBuffer[BLOCK_BUFFER_SIZE];
extern u16 gLinkType;
extern u32 gLinkStatus;
extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2];
extern u16 gSendCmd[CMD_LENGTH];
extern u8 gShouldAdvanceLinkState;
extern struct LinkPlayer gLinkPlayers[];
extern u16 word_3002910[];
extern bool8 gReceivedRemoteLinkPlayers;
void Task_DestroySelf(u8);
void sub_8007270(u8);
void OpenLink(void);
void CloseLink(void);
u16 LinkMain2(u16 *);
void sub_8007B14(void);
bool32 sub_8007B24(void);
void ClearLinkCallback(void);
void ClearLinkCallback_2(void);
u8 GetLinkPlayerCount(void);
void OpenLinkTimed(void);
u8 GetLinkPlayerDataExchangeStatusTimed(void);
bool8 IsLinkPlayerDataExchangeComplete(void);
u32 GetLinkPlayerTrainerId(u8);
void ResetLinkPlayers(void);
void sub_8007E24(void);
void sub_8007E4C(void);
u8 GetMultiplayerId(void);
u8 bitmask_all_link_players_but_self(void);
bool8 SendBlock(u8, void *, u16);
bool8 sub_8007E9C(u8);
bool8 sub_8007ECC(void);
u8 GetBlockReceivedStatus(void);
void ResetBlockReceivedFlags(void);
void ResetBlockReceivedFlag(u8);
void sub_8007F4C(void);
void SetLinkDebugValues(u32, u32);
u8 sub_8008198(void);
void sub_80081C8(u8);
u8 sub_800820C(void);
u8 sub_8008218(void);
void sub_800826C(void);
void sub_80082EC(void);
u8 GetLinkPlayerCount_2(void);
bool8 IsLinkMaster(void);
void sub_800832C(void);
void sub_8008480(void);
void sub_80084A4(void);
void CB2_LinkError(void);
u8 GetSioMultiSI(void);
bool8 IsLinkConnectionEstablished(void);
void SetSuppressLinkErrorMessage(bool8);
bool8 HasLinkErrorOccurred(void);
void ResetSerial(void);
u32 LinkMain1(u8 *, u16 *, u16[CMD_LENGTH][MAX_LINK_PLAYERS]);
void LinkVSync(void);
void Timer3Intr(void);
void SerialCB(void);
#endif // GUARD_LINK_H

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@@ -9,6 +9,7 @@ void m4aSoundInit(void);
void m4aSoundMain(void);
void m4aSongNumStart(u16);
void m4aSongNumStop(u16 n);
void m4aMPlayAllStop(void);
void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo);
void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed);
void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed);

20
include/pokedex.h Normal file
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@@ -0,0 +1,20 @@
#ifndef GUARD_POKEDEX_H
#define GUARD_POKEDEX_H
void ResetPokedex(void);
const u8 *GetPokemonCategory(u16);
u16 GetPokedexHeightWeight(u16 dexNum, u8 data);
u16 GetNationalPokedexCount(u8);
u16 GetHoennPokedexCount(u8);
enum
{
FLAG_GET_SEEN,
FLAG_GET_CAUGHT,
FLAG_SET_SEEN,
FLAG_SET_CAUGHT
};
u8 GetSetPokedexFlag(u16 nationalNum, u8 caseId);
#endif // GUARD_POKEDEX_H

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@@ -81,20 +81,28 @@
#define MON_DATA_GIFT_RIBBON_6 77
#define MON_DATA_GIFT_RIBBON_7 78
#define MON_DATA_FATEFUL_ENCOUNTER 79
#define MON_DATA_KNOWN_MOVES 80
#define MON_DATA_RIBBON_COUNT 81
#define MON_DATA_RIBBONS 82
#define MON_DATA_83 83
#define MON_DATA_OBEDIENCE 80
#define MON_DATA_KNOWN_MOVES 81
#define MON_DATA_RIBBON_COUNT 82
#define MON_DATA_RIBBONS 83
#define MON_DATA_ATK2 84
#define MON_DATA_DEF2 85
#define MON_DATA_SPD2 86
#define MON_DATA_SPATK2 87
#define MON_DATA_SPDEF2 88
#define MON_DATA_SPDEF2 88
#define OT_ID_RANDOM_NO_SHINY 2
#define OT_ID_PRESET 1
#define OT_ID_PLAYER_ID 0
#define MON_GIVEN_TO_PARTY 0x0
#define MON_GIVEN_TO_PC 0x1
#define MON_CANT_GIVE 0x2
#define PLAYER_HAS_TWO_USABLE_MONS 0x0
#define PLAYER_HAS_ONE_MON 0x1
#define PLAYER_HAS_ONE_USABLE_MON 0x2
#define MON_MALE 0x00
#define MON_FEMALE 0xFE
#define MON_GENDERLESS 0xFF
@@ -240,7 +248,8 @@ struct PokemonSubstruct3
/* 0x0B */ u32 giftRibbon5:1;
/* 0x0B */ u32 giftRibbon6:1;
/* 0x0B */ u32 giftRibbon7:1;
/* 0x0B */ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald
/* 0x0B */ u32 fatefulEncounter:4;
/* 0x0B */ u32 obedient:1;
};
union PokemonSubstruct
@@ -279,7 +288,7 @@ struct Pokemon
struct BoxPokemon box;
u32 status;
u8 level;
u8 pokerus;
u8 mail;
u16 hp;
u16 maxHP;
u16 attack;
@@ -374,6 +383,16 @@ enum
STAT_STAGE_EVASION, // 7
};
enum
{
STAT_HP, // 0
STAT_ATK, // 1
STAT_DEF, // 2
STAT_SPD, // 3
STAT_SPATK, // 4
STAT_SPDEF, // 5
};
struct BaseStats
{
/* 0x00 */ u8 baseHP;
@@ -420,6 +439,12 @@ struct BattleMove
u8 flags;
};
struct SpindaSpot
{
u8 x, y;
u16 image[16];
};
struct __attribute__((packed)) LevelUpMove
{
u16 move:9;
@@ -483,9 +508,15 @@ extern struct Pokemon gPlayerParty[PARTY_SIZE];
extern u8 gEnemyPartyCount;
extern struct Pokemon gEnemyParty[PARTY_SIZE];
extern const struct BaseStats gBaseStats[];
extern const u8 *const gItemEffectTable[];
extern const struct EvolutionData gEvolutionTable[];
extern struct PokemonStorage* gPokemonStoragePtr;
extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1];
extern const u16 *const gLevelUpLearnsets[];
#define BATTLE_ALIVE_EXCEPT_ACTIVE 0
#define BATTLE_ALIVE_ATK_SIDE 1
#define BATTLE_ALIVE_DEF_SIDE 2
void ZeroBoxMonData(struct BoxPokemon *boxMon);
void ZeroMonData(struct Pokemon *mon);
@@ -540,8 +571,8 @@ u8 GetMonAbility(struct Pokemon *mon);
void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord);
u8 GetSecretBaseTrainerPicIndex(void);
u8 GetSecretBaseTrainerNameIndex(void);
u8 PlayerPartyAndPokemonStorageFull(void);
u8 PokemonStorageFull(void);
bool8 IsPlayerPartyAndPokemonStorageFull(void);
bool8 IsPokemonStorageFull(void);
void GetSpeciesName(u8 *name, u16 species);
u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex);
void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex);
@@ -551,4 +582,36 @@ void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex);
u8 GetNature(struct Pokemon *mon);
u8 GetNatureFromPersonality(u32 personality);
u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex);
void MonRestorePP(struct Pokemon *);
void BoxMonRestorePP(struct BoxPokemon *);
u16 NationalPokedexNumToSpecies(u16 nationalNum);
u16 NationalToHoennOrder(u16);
u16 SpeciesToNationalPokedexNum(u16);
u16 HoennToNationalOrder(u16);
u16 SpeciesToCryId(u16 species);
void DrawSpindaSpots(u16, u32, u8 *, u8);
void AdjustFriendship(struct Pokemon *, u8);
u8 CheckPartyHasHadPokerus(struct Pokemon *, u8);
void UpdatePartyPokerusTime(u16);
u32 CanMonLearnTMHM(struct Pokemon *, u8);
u32 CanSpeciesLearnTMHM(u16 species, u8 tm);
u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves);
void ClearBattleMonForms(void);
const u8 *pokemon_get_pal(struct Pokemon *mon);
const u8 *species_and_otid_get_pal(u16, u32, u32);
const struct CompressedSpritePalette *sub_80409C8(u16, u32, u32);
bool8 IsOtherTrainer(u32, u8 *);
void SetWildMonHeldItem(void);
u16 GetMonEVCount(struct Pokemon *);
const struct CompressedSpritePalette *sub_806E794(struct Pokemon *mon);
const struct CompressedSpritePalette *sub_806E7CC(u16 species, u32 otId , u32 personality);
bool32 IsHMMove2(u16 move);
bool8 IsPokeSpriteNotFlipped(u16 species);
bool8 IsMonShiny(struct Pokemon *mon);
bool8 IsShinyOtIdPersonality(u32 otId, u32 personality);
#endif // GUARD_POKEMON_H

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@@ -0,0 +1,7 @@
#ifndef GUARD_POKEMON_ANIMATION_H
#define GUARD_POKEMON_ANIMATION_H
void LaunchAnimationTaskForFrontSprite(struct Sprite* sprite, u8 frontAnimId);
void LaunchAnimationTaskForBackSprite(struct Sprite* sprite, u8 backAnimId);
#endif // GUARD_POKEMON_ANIMATION_H

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@@ -1,4 +1,8 @@
enum {
#ifndef GUARD_SPECIES_H
#define GUARD_SPECIES_H
enum
{
SPECIES_NONE, // 0x000
SPECIES_BULBASAUR, // 0x001
SPECIES_IVYSAUR, // 0x002
@@ -442,4 +446,8 @@ enum {
SPECIES_UNOWN_Z,
SPECIES_UNOWN_EMARK,
SPECIES_UNOWN_QMARK,
};
};
#define NUM_SPECIES SPECIES_EGG
#endif // GUARD_SPECIES_H

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@@ -74,6 +74,7 @@
#define EOS 0xFF // end of string
#define EXT_CTRL_CODE_JPN 0x15
#define EXT_CTRL_CODE_ENG 0x16
#define NUM_TEXT_PRINTERS 32

53
include/trainer_classes.h Normal file
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@@ -0,0 +1,53 @@
#ifndef GUARD_TRAINER_CLASSES_H
#define GUARD_TRAINER_CLASSES_H
enum
{
CLASS_PKMN_TRAINER0, //0
CLASS_PKMN_TRAINER1, //1
CLASS_HIKER, //2
CLASS_TEAM_AQUA, //3
CLASS_PKMN_BREEDER, //4
CLASS_COOLTRAINER, //5
CLASS_BIRDKEEPER, //6
CLASS_COLLECTOR, //7
CLASS_SWIMMER_MALE, //8
CLASS_TEAM_MAGMA, //9
CLASS_EXPERT, // 0xA
CLASS_AQUA_ADMIN, // 0xB
CLASS_BLACK_BELT, // 0xC
CLASS_AQUA_LEADER, // 0xD
CLASS_HEX_MANIAC, // 0xE
CLASS_AROMA_LADY, // 0xF
CLASS_RUIN_MANIAC, // 0x10
CLASS_INTERVIEWER, // 0x11
CLASS_TUBER_FEMALE, // 0x12
CLASS_TUBER_MALE, // 0x13
CLASS_LADY, // 0x14
CLASS_BEAUTY, // 0x15
CLASS_RICH_BOY, // 0x16
CLASS_POKEMANIAC, // 0x17
CLASS_GUITARIST, // 0x18
CLASS_KINDLER, // 0x19
CLASS_CAMPER, // 0x1A
CLASS_PICKNICKER, // 0x1B
CLASS_BUG_MANIAC, // 0x1C
CLASS_PSYCHIC, // 0x1D
CLASS_GENTLEMAN, // 0x1E
CLASS_ELITE_FOUR, // 0x1F
CLASS_LEADER, // 0x20
CLASS_CHAMPION = 0x26,
CLASS_MAGMA_ADMIN = 0x31,
CLASS_PKMN_TRAINER_RIVAL = 0x32,
CLASS_MAGMA_LEADER = 0x35,
CLASS_SALON_MAIDEN = 0x3A,
CLASS_DOME_ACE, // 0x3B
CLASS_PALACE_MAVEN, // 0x3C
CLASS_ARENA_TYCOON, // 0x3D
CLASS_FACTORY_HEAD, // 0x3E
CLASS_PIKE_QUEEN, // 0x3F
CLASS_PYRAMID_KING, // 0x40
CLASS_PKMN_TRAINER2, // 0x41
};
#endif // GUARD_TRAINER_CLASSES_H

7
include/trainer_ids.h Normal file
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@@ -0,0 +1,7 @@
#ifndef GUARD_TRAINER_IDS_H
#define GUARD_TRAINER_IDS_H
#define NO_OF_TRAINERS 854
#define TRAINER_ID_STEVEN 804
#endif // GUARD_TRAINER_IDS_H

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@@ -28,6 +28,7 @@
#define VAR_DAYS 0x4040
#define VAR_DEPT_STORE_FLOOR 0x4043
#define VAR_STORAGE_UNKNOWN 0x4036
#define VAR_POKELOT_PRIZE 0x4045
#define VAR_NATIONAL_DEX 0x4046
#define VAR_SEEDOT_SIZE_RECORD 0x4047