Rename sprite sheet to sprite gfx

This commit is contained in:
DizzyEggg
2019-04-06 16:38:55 +02:00
committed by huderlem
parent b93581b519
commit 19f151417e
7 changed files with 1755 additions and 1755 deletions
+24 -24
View File
@@ -105,34 +105,34 @@ static const struct BallCaptureSuccessStarData sBallCaptureSuccessStarData[] =
const struct CompressedSpriteSheet gBallOpenParticleSpritesheets[] =
{
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6EC},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6ED},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6EE},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6EF},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F0},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F1},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F2},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F3},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F4},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F5},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F6},
{gBattleAnimSpriteSheet_Particles, 0x100, 0xD6F7},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6EC},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6ED},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6EE},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6EF},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6F0},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6F1},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6F2},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6F3},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6F4},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6F5},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6F6},
{gBattleAnimSpriteGfx_Particles, 0x100, 0xD6F7},
};
const struct CompressedSpritePalette gBallOpenParticlePalettes[] =
{
{gBattleAnimSpritePalette_CircleImpact, 0xD6EC},
{gBattleAnimSpritePalette_CircleImpact, 0xD6ED},
{gBattleAnimSpritePalette_CircleImpact, 0xD6EE},
{gBattleAnimSpritePalette_CircleImpact, 0xD6EF},
{gBattleAnimSpritePalette_CircleImpact, 0xD6F0},
{gBattleAnimSpritePalette_CircleImpact, 0xD6F1},
{gBattleAnimSpritePalette_CircleImpact, 0xD6F2},
{gBattleAnimSpritePalette_CircleImpact, 0xD6F3},
{gBattleAnimSpritePalette_CircleImpact, 0xD6F4},
{gBattleAnimSpritePalette_CircleImpact, 0xD6F5},
{gBattleAnimSpritePalette_CircleImpact, 0xD6F6},
{gBattleAnimSpritePalette_CircleImpact, 0xD6F7},
{gBattleAnimSpritePal_CircleImpact, 0xD6EC},
{gBattleAnimSpritePal_CircleImpact, 0xD6ED},
{gBattleAnimSpritePal_CircleImpact, 0xD6EE},
{gBattleAnimSpritePal_CircleImpact, 0xD6EF},
{gBattleAnimSpritePal_CircleImpact, 0xD6F0},
{gBattleAnimSpritePal_CircleImpact, 0xD6F1},
{gBattleAnimSpritePal_CircleImpact, 0xD6F2},
{gBattleAnimSpritePal_CircleImpact, 0xD6F3},
{gBattleAnimSpritePal_CircleImpact, 0xD6F4},
{gBattleAnimSpritePal_CircleImpact, 0xD6F5},
{gBattleAnimSpritePal_CircleImpact, 0xD6F6},
{gBattleAnimSpritePal_CircleImpact, 0xD6F7},
};
const union AnimCmd gUnknown_085E5154[] =