fix merge conflicts
This commit is contained in:
@@ -23,7 +23,7 @@
|
||||
#include "string_util.h"
|
||||
#include "bg.h"
|
||||
#include "reshow_battle_screen.h"
|
||||
#include "rng.h"
|
||||
#include "random.h"
|
||||
#include "pokeball.h"
|
||||
#include "data2.h"
|
||||
|
||||
@@ -318,11 +318,11 @@ static void sub_805F560(void)
|
||||
bool32 sp = FALSE;
|
||||
bool32 r10 = FALSE;
|
||||
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
|
||||
sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI) && IsDoubleBattle() && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1)
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && !(gBattleTypeFlags & BATTLE_TYPE_MULTI) && IsDoubleBattle() && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1)
|
||||
sub_8172EF0(gActiveBank ^ BIT_MON, &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]]);
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].ballAnimActive)
|
||||
{
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80)
|
||||
{
|
||||
@@ -453,18 +453,18 @@ static void DoHitAnimBlinkSpriteEffect(void)
|
||||
{
|
||||
u8 spriteId = gBankSpriteIds[gActiveBank];
|
||||
|
||||
if (gSprites[spriteId].data1 == 32)
|
||||
if (gSprites[spriteId].data[1] == 32)
|
||||
{
|
||||
gSprites[spriteId].data1 = 0;
|
||||
gSprites[spriteId].data[1] = 0;
|
||||
gSprites[spriteId].invisible = 0;
|
||||
gDoingBattleAnim = FALSE;
|
||||
OpponentBufferExecCompleted();
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((gSprites[spriteId].data1 % 4) == 0)
|
||||
if ((gSprites[spriteId].data[1] % 4) == 0)
|
||||
gSprites[spriteId].invisible ^= 1;
|
||||
gSprites[spriteId].data1++;
|
||||
gSprites[spriteId].data[1]++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -509,11 +509,11 @@ static void sub_805FD00(void)
|
||||
|
||||
static void sub_805FDF0(void)
|
||||
{
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
|
||||
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
|
||||
sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
|
||||
|
||||
if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
|
||||
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive)
|
||||
{
|
||||
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
|
||||
SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
|
||||
@@ -1151,13 +1151,13 @@ static void OpponentHandleLoadMonSprite(void)
|
||||
sub_806A068(species, GetBankIdentity(gActiveBank));
|
||||
|
||||
gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
|
||||
sub_80A5C6C(gActiveBank, 2),
|
||||
GetBankPosition(gActiveBank, 2),
|
||||
GetBankSpriteDefault_Y(gActiveBank),
|
||||
sub_80A82E4(gActiveBank));
|
||||
|
||||
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data2 = species;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[0] = gActiveBank;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[2] = species;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank;
|
||||
StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]);
|
||||
|
||||
@@ -1186,15 +1186,15 @@ static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit)
|
||||
sub_806A068(species, GetBankIdentity(bank));
|
||||
|
||||
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
|
||||
sub_80A5C6C(bank, 2),
|
||||
GetBankPosition(bank, 2),
|
||||
GetBankSpriteDefault_Y(bank),
|
||||
sub_80A82E4(bank));
|
||||
|
||||
gSprites[gBankSpriteIds[bank]].data0 = bank;
|
||||
gSprites[gBankSpriteIds[bank]].data2 = species;
|
||||
gSprites[gBankSpriteIds[bank]].data[0] = bank;
|
||||
gSprites[gBankSpriteIds[bank]].data[2] = species;
|
||||
|
||||
gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
|
||||
gSprites[gUnknown_03005D7C[bank]].data2 = bank;
|
||||
gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank];
|
||||
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
|
||||
|
||||
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
|
||||
|
||||
@@ -1203,7 +1203,7 @@ static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit)
|
||||
gSprites[gBankSpriteIds[bank]].invisible = TRUE;
|
||||
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
|
||||
|
||||
gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFE);
|
||||
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
|
||||
}
|
||||
|
||||
static void OpponentHandleReturnMonToBall(void)
|
||||
@@ -1321,7 +1321,7 @@ static void OpponentHandleDrawTrainerPic(void)
|
||||
sub_80A82E4(gActiveBank));
|
||||
|
||||
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data0 = 2;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[0] = 2;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
|
||||
gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC;
|
||||
@@ -1391,7 +1391,7 @@ static void OpponentHandleTrainerSlide(void)
|
||||
|
||||
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 96;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].pos1.x += 32;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data0 = -2;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[0] = -2;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
|
||||
gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC;
|
||||
@@ -1402,9 +1402,9 @@ static void OpponentHandleTrainerSlide(void)
|
||||
static void OpponentHandleTrainerSlideBack(void)
|
||||
{
|
||||
oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]);
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data0 = 35;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data2 = 280;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC;
|
||||
StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy);
|
||||
gBattleBankFunc[gActiveBank] = sub_805F240;
|
||||
@@ -1815,7 +1815,7 @@ static void OpponentHandleHitAnimation(void)
|
||||
else
|
||||
{
|
||||
gDoingBattleAnim = TRUE;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[1] = 0;
|
||||
DoHitAnimHealthboxEffect(gActiveBank);
|
||||
gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect;
|
||||
}
|
||||
@@ -1876,9 +1876,9 @@ static void OpponentHandleIntroTrainerBallThrow(void)
|
||||
|
||||
oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]);
|
||||
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data0 = 35;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data2 = 280;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[0] = 35;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[2] = 280;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].data[4] = gSprites[gBankSpriteIds[gActiveBank]].pos1.y;
|
||||
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC;
|
||||
|
||||
StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_806280C);
|
||||
|
||||
Reference in New Issue
Block a user