fix merge conflicts

This commit is contained in:
camthesaxman
2017-12-05 12:42:30 -06:00
100 changed files with 3456 additions and 5378 deletions

View File

@@ -1632,9 +1632,9 @@ void BufferStringBattle(u16 stringID)
stringPtr = gText_AttackerUsedX;
break;
case STRINGID_BATTLEEND: // battle end
if (gBattleTextBuff1[0] & BATTLE_OUTCOME_BIT_x80)
if (gBattleTextBuff1[0] & OUTCOME_LINK_BATTLE_RUN)
{
gBattleTextBuff1[0] &= ~(BATTLE_OUTCOME_BIT_x80);
gBattleTextBuff1[0] &= ~(OUTCOME_LINK_BATTLE_RUN);
if (GetBankSide(gActiveBank) == SIDE_OPPONENT && gBattleTextBuff1[0] != BATTLE_DREW)
gBattleTextBuff1[0] ^= (BATTLE_LOST | BATTLE_WON);