fix merge conflicts
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@@ -5,20 +5,16 @@
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#include "pokemon.h"
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#include "event_data.h"
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#include "constants/abilities.h"
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#include "rng.h"
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#include "random.h"
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#include "battle_scripts.h"
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extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
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extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
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extern u8 gUnknown_0203CF00[];
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extern const u8* gBattlescriptCurrInstr;
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extern const u8 *gBattlescriptCurrInstr;
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extern u8 gBattleCommunication[];
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extern u8 gActiveBank;
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extern const u8 BattleScript_MoveUsedWokeUp[];
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extern const u8 BattleScript_MoveUsedIsFrozen[];
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extern const u8 BattleScript_MoveUsedUnfroze[];
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extern const u8 BattleScript_MoveUsedIsAsleep[];
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extern void sub_81D55D0(void);
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extern void sub_81D5694(void);
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extern u8 pokemon_order_func(u8);
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