decompile pokemon_item_effect

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DizzyEggg committed 2018-02-09 18:46:00 +01:00
1 parent 9e7696f25a
commit 1a1bad3129
10 files changed
+2196 -3645

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@@ -464,4 +464,7 @@
#define NUM_TECHNICAL_MACHINES 50
#define NUM_HIDDEN_MACHINES 8
// Check if the item is one that can be used on a Pokemon.
#define IS_POKEMON_ITEM(item) ((item) >= ITEM_POTION && (item) <= ITEM_0B2)
#endif // GUARD_CONSTANTS_ITEMS_H