iwram common symbols to c

This commit is contained in:
DizzyEggg
2018-02-07 23:21:51 +01:00
parent 5ac6cc4860
commit 1a32010f13
5 changed files with 128 additions and 197 deletions

View File

@@ -45,6 +45,7 @@
#include "safari_zone.h"
#include "battle_string_ids.h"
#include "data2.h"
#include "decompress.h"
struct UnknownPokemonStruct2
{
@@ -60,8 +61,6 @@ struct UnknownPokemonStruct2
/*0x1D*/ u8 language;
};
extern u8 gBattleCommunication[];
extern u8 gBattleTerrain;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern u16 gBattle_BG1_X;
@@ -70,74 +69,13 @@ extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
extern u16 gPartnerTrainerId;
extern u16 gBattle_WIN0H;
extern u16 gBattle_WIN0V;
extern u16 gBattle_WIN1H;
extern u16 gBattle_WIN1V;
extern u16 gTrainerBattleOpponent_A;
extern u16 gTrainerBattleOpponent_B;
extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT];
extern void (*gPreBattleCallback1)(void);
extern void (*gBattleMainFunc)(void);
extern void (*gCB2_AfterEvolution)(void);
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gDecompressionBuffer[];
extern u16 gUnknown_020243FC;
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
extern u8 gStringBattler;
extern u32 gHitMarker;
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
extern u16 gPaydayMoney;
extern u16 gBattleWeather;
extern u16 gPauseCounterBattle;
extern u16 gRandomTurnNumber;
extern u8 gActiveBattler;
extern u8 gBattlersCount;
extern u8 gBattlerAttacker;
extern u8 gBattlerTarget;
extern u8 gLeveledUpInBattle;
extern u8 gAbsentBattlerFlags;
extern u32 gBattleControllerExecFlags;
extern u8 gMultiHitCounter;
extern u8 gMoveResultFlags;
extern s32 gBattleMoveDamage;
extern const u8* gPalaceSelectionBattleScripts[MAX_BATTLERS_COUNT];
extern u16 gLastPrintedMoves[MAX_BATTLERS_COUNT];
extern u16 gLastMoves[MAX_BATTLERS_COUNT];
extern u16 gLastLandedMoves[MAX_BATTLERS_COUNT];
extern u16 gLastHitByType[MAX_BATTLERS_COUNT];
extern u16 gLastResultingMoves[MAX_BATTLERS_COUNT];
extern u16 gLockedMoves[MAX_BATTLERS_COUNT];
extern u8 gLastHitBy[MAX_BATTLERS_COUNT];
extern u8 gUnknown_02024284[MAX_BATTLERS_COUNT];
extern u32 gStatuses3[MAX_BATTLERS_COUNT];
extern u16 gSideStatuses[2];
extern u16 gCurrentMove;
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
extern u8 gMoveSelectionCursor[MAX_BATTLERS_COUNT];
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
extern u8 gBattleTurnOrder[MAX_BATTLERS_COUNT];
extern u8 gChosenActionByBattler[MAX_BATTLERS_COUNT];
extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT];
extern u8 gCurrentActionFuncId;
extern u8 gLastUsedAbility;
extern u8 gUnknown_0203CF00[];
extern const u8* gSelectionBattleScripts[MAX_BATTLERS_COUNT];
extern const u8* gBattlescriptCurrInstr;
extern u8 gActionsByTurnOrder[MAX_BATTLERS_COUNT];
extern u8 gCurrentTurnActionNumber;
extern u16 gDynamicBasePower;
extern u8 gCritMultiplier;
extern u8 gCurrMovePos;
extern u8 gUnknown_020241E9;
extern u16 gChosenMove;
extern const struct BattleMove gBattleMoves[];
extern const u16 gBattleTextboxPalette[]; // battle textbox palette
@@ -354,6 +292,17 @@ EWRAM_DATA u16 gBattleMovePower = 0;
EWRAM_DATA u16 gMoveToLearn = 0;
EWRAM_DATA u8 gBattleMonForms[MAX_BATTLERS_COUNT] = {0};
// IWRAM common vars
void (*gPreBattleCallback1)(void);
void (*gBattleMainFunc)(void);
struct BattleResults gBattleResults;
u8 gLeveledUpInBattle;
void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
u8 gMultiUsePlayerCursor;
u8 gNumberOfMovesToChoose;
u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
// rom const data
static void (* const sTurnActionsFuncsTable[])(void) =
{

View File

@@ -39,67 +39,9 @@
#include "task.h"
#include "naming_screen.h"
#include "battle_string_ids.h"
#include "battle_setup.h"
#include "overworld.h"
// variables
extern u8 gCritMultiplier;
extern s32 gBattleMoveDamage;
extern struct BattleEnigmaBerry gEnigmaBerries[MAX_BATTLERS_COUNT];
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
extern u8 gActiveBattler;
extern u32 gBattleControllerExecFlags;
extern u8 gBattlersCount;
extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
extern u8 gBattleTurnOrder[MAX_BATTLERS_COUNT];
extern u8 gActionsByTurnOrder[MAX_BATTLERS_COUNT];
extern u16 gCurrentMove;
extern u8 gLastUsedAbility;
extern u8 gStringBattler;
extern u8 gEffectBank;
extern u8 gAbsentBattlerFlags;
extern u8 gMultiHitCounter;
extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT];
extern u16 gPauseCounterBattle;
extern u16 gPaydayMoney;
extern u16 gRandomTurnNumber;
extern u8 gBattlerAttacker;
extern u8 gBattlerTarget;
extern const u8* gBattlescriptCurrInstr;
extern u8 gCurrMovePos;
extern u8 gCurrentActionFuncId;
extern u8 gMoveResultFlags;
extern u8 gBattleCommunication[];
extern u16 gLastLandedMoves[4];
extern u16 gLastHitByType[4];
extern u16 gLastResultingMoves[4];
extern u8 gLastHitBy[4];
extern u8 gStringBattler;
extern u16 gDynamicBasePower;
extern u16 gLastUsedItem;
extern u16 gBattleMovePower;
extern s32 gHpDealt;
extern s32 gTakenDmg[MAX_BATTLERS_COUNT];
extern u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT];
extern u8 gSentPokesToOpponent[2];
extern u8 gBank1;
extern u16 gExpShareExp;
extern u8 gLeveledUpInBattle;
extern void (*gBattleMainFunc)(void);
extern u8 gPlayerPartyCount;
extern u16 gMoveToLearn;
extern u16 gRandomMove;
extern u8 gBattlerInMenuId;
extern u8 gChosenActionByBattler[MAX_BATTLERS_COUNT];
extern u8 gCurrentTurnActionNumber;
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
extern u16 gLockedMoves[MAX_BATTLERS_COUNT];
extern u16 gPartnerTrainerId;
extern u16 gChosenMove;
extern u16 gLastPrintedMoves[MAX_BATTLERS_COUNT];
extern u16 gLastMoves[MAX_BATTLERS_COUNT];
extern u16 gTrainerBattleOpponent_A;
extern u16 gTrainerBattleOpponent_B;
extern u8 gUnknown_020241E9;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
@@ -114,7 +56,6 @@ struct TrainerMoney
};
extern const struct BattleMove gBattleMoves[];
extern const struct BaseStats gBaseStats[];
extern const u8 gTypeEffectiveness[336];
extern const struct TrainerMoney gTrainerMoneyTable[];
extern const u8* const gBattleScriptsForMoveEffects[];
@@ -124,7 +65,6 @@ extern void sub_81A5718(u8 bank); // battle frontier 2
extern void sub_81A56B4(void); // battle frontier 2
extern void sub_81BFA38(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen
extern u8 sub_81C1B94(void); // pokemon summary screen
extern void IncrementGameStat(u8 statId); // rom_4
extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s
extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s