Document a bit of anims
This commit is contained in:
19
src/bug.c
19
src/bug.c
@@ -6,7 +6,7 @@
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void sub_8110368(struct Sprite *);
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void sub_8110438(struct Sprite *);
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void sub_81104E4(struct Sprite *);
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void AnimTranslateWebThread(struct Sprite *);
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void sub_81105B4(struct Sprite *);
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void sub_811067C(struct Sprite *);
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void AnimTranslateStinger(struct Sprite *);
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@@ -90,7 +90,7 @@ const struct SpriteTemplate gUnknown_085969C8 =
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.callback = sub_8110438,
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};
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const struct SpriteTemplate gUnknown_085969E0 =
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const struct SpriteTemplate gWebThreadSpriteTemplate =
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{
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.tileTag = ANIM_TAG_WEB_THREAD,
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.paletteTag = ANIM_TAG_WEB_THREAD,
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@@ -98,7 +98,7 @@ const struct SpriteTemplate gUnknown_085969E0 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_81104E4,
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.callback = AnimTranslateWebThread,
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};
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const struct SpriteTemplate gUnknown_085969F8 =
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@@ -124,7 +124,7 @@ const union AffineAnimCmd *const gUnknown_08596A28[] =
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gUnknown_08596A10,
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};
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const struct SpriteTemplate gUnknown_08596A2C =
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const struct SpriteTemplate gSpiderWebSpriteTemplate =
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{
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.tileTag = ANIM_TAG_SPIDER_WEB,
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.paletteTag = ANIM_TAG_SPIDER_WEB,
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@@ -247,12 +247,19 @@ void sub_8110438(struct Sprite *sprite)
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StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
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}
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void sub_81104E4(struct Sprite *sprite)
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// Creates a single web thread that travels from attacker to target.
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// Used by MOVE_STRING_SHOT and MOVE_SPIDER_WEB in their first move phase.
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// arg 0: x
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// arg 1: y
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// arg 2: controls the left-to-right movement
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// arg 3: amplitude
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// arg 4: if targets both opponents
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void AnimTranslateWebThread(struct Sprite *sprite)
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{
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if (IsContest())
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gBattleAnimArgs[2] /= 2;
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InitSpritePosToAnimAttacker(sprite, 1);
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InitSpritePosToAnimAttacker(sprite, TRUE);
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sprite->data[0] = gBattleAnimArgs[2];
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sprite->data[1] = sprite->pos1.x;
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sprite->data[3] = sprite->pos1.y;
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