Party Size and Num Stats
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@@ -74,7 +74,10 @@
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#define STAT_SPEED 3
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#define STAT_SPATK 4
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#define STAT_SPDEF 5
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#define STAT_ACC 6 // only in battles
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#define STAT_EVASION 7 // only in battles
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#define STAT_ACC 6 // Only in battles.
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#define STAT_EVASION 7 // Only in battles.
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#define NUM_STATS 6
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#define NUM_BATTLE_STATS 8
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#endif // GUARD_CONSTANTS_POKEMON_H
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@@ -151,7 +151,6 @@
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#define STATUS_PRIMARY_FAINTED 0x7
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#define MAX_TOTAL_EVS 510
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#define NUM_STATS 6
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#define UNOWN_FORM_COUNT 28
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struct PokemonSubstruct0
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@@ -293,8 +292,6 @@ struct Unknown_806F160_Struct
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struct SpriteFrameImage *frameImages;
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};
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#define BATTLE_STATS_NO 8
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struct BattlePokemon
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{
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/*0x00*/ u16 species;
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@@ -312,7 +309,7 @@ struct BattlePokemon
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/*0x17*/ u32 spDefenseIV:5;
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/*0x17*/ u32 isEgg:1;
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/*0x17*/ u32 altAbility:1;
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/*0x18*/ s8 statStages[BATTLE_STATS_NO];
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/*0x18*/ s8 statStages[NUM_BATTLE_STATS];
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/*0x20*/ u8 ability;
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/*0x21*/ u8 type1;
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/*0x22*/ u8 type2;
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