Party Size and Num Stats

This commit is contained in:
DizzyEggg
2018-11-18 20:00:36 +01:00
parent 032dd251e6
commit 1b0cfb0757
23 changed files with 84 additions and 85 deletions
+3 -3
View File
@@ -2616,7 +2616,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
gBattleStruct->moneyMultiplier = 2;
break;
case HOLD_EFFECT_RESTORE_STATS:
for (i = 0; i < BATTLE_STATS_NO; i++)
for (i = 0; i < NUM_BATTLE_STATS; i++)
{
if (gBattleMons[battlerId].statStages[i] < 6)
{
@@ -2687,7 +2687,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
}
break;
case HOLD_EFFECT_RESTORE_STATS:
for (i = 0; i < BATTLE_STATS_NO; i++)
for (i = 0; i < NUM_BATTLE_STATS; i++)
{
if (gBattleMons[battlerId].statStages[i] < 6)
{
@@ -3163,7 +3163,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
}
break;
case HOLD_EFFECT_RESTORE_STATS:
for (i = 0; i < BATTLE_STATS_NO; i++)
for (i = 0; i < NUM_BATTLE_STATS; i++)
{
if (gBattleMons[battlerId].statStages[i] < 6)
{