Party Size and Num Stats
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@@ -206,13 +206,13 @@ void GiveGiftRibbonToParty(u8 index, u8 ribbonId)
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if (index < 11 && ribbonId < 65)
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{
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gSaveBlock1Ptr->giftRibbons[index] = ribbonId;
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for (i = 0; i < 6; i++)
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for (i = 0; i < PARTY_SIZE; i++)
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{
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struct Pokemon *pkmn = &gPlayerParty[i];
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struct Pokemon *mon = &gPlayerParty[i];
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if (GetMonData(pkmn, MON_DATA_SPECIES) != 0 && GetMonData(pkmn, MON_DATA_SANITY_BIT3) == 0)
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if (GetMonData(mon, MON_DATA_SPECIES) != 0 && GetMonData(mon, MON_DATA_SANITY_BIT3) == 0)
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{
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SetMonData(pkmn, array[index], &data);
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SetMonData(mon, array[index], &data);
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gotRibbon = TRUE;
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}
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}
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