Use specific name limits for string limit functions

This commit is contained in:
GriffinR
2021-11-17 22:11:03 -05:00
parent b9fa18bdd4
commit 1b35f9adad
35 changed files with 72 additions and 72 deletions

View File

@@ -1647,7 +1647,7 @@ static u32 CopyPlayerMonData(u8 monId, u8 *dst)
battleMon.abilityNum = GetMonData(&gPlayerParty[monId], MON_DATA_ABILITY_NUM);
battleMon.otId = GetMonData(&gPlayerParty[monId], MON_DATA_OT_ID);
GetMonData(&gPlayerParty[monId], MON_DATA_NICKNAME, nickname);
StringCopy10(battleMon.nickname, nickname);
StringCopy_Nickname(battleMon.nickname, nickname);
GetMonData(&gPlayerParty[monId], MON_DATA_OT_NAME, battleMon.otName);
src = (u8 *)&battleMon;
for (size = 0; size < sizeof(battleMon); size++)