Use specific name limits for string limit functions

This commit is contained in:
GriffinR
2021-11-17 22:11:03 -05:00
parent b9fa18bdd4
commit 1b35f9adad
35 changed files with 72 additions and 72 deletions

View File

@@ -1893,7 +1893,7 @@ static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon)
StringCopy(gDisplayedStringBattle, gText_HealthboxNickname);
GetMonData(mon, MON_DATA_NICKNAME, nickname);
StringGetEnd10(nickname);
StringGet_Nickname(nickname);
ptr = StringAppend(gDisplayedStringBattle, nickname);
gender = GetMonGender(mon);