Use specific name limits for string limit functions
This commit is contained in:
@@ -912,7 +912,7 @@ static void CreateLearnableMovesList(void)
|
||||
}
|
||||
|
||||
GetMonData(&gPlayerParty[sMoveRelearnerStruct->partyMon], MON_DATA_NICKNAME, nickname);
|
||||
StringCopy10(gStringVar1, nickname);
|
||||
StringCopy_Nickname(gStringVar1, nickname);
|
||||
sMoveRelearnerStruct->menuItems[sMoveRelearnerStruct->numMenuChoices].name = gText_Cancel;
|
||||
sMoveRelearnerStruct->menuItems[sMoveRelearnerStruct->numMenuChoices].id = LIST_CANCEL;
|
||||
sMoveRelearnerStruct->numMenuChoices++;
|
||||
|
||||
Reference in New Issue
Block a user