Use specific name limits for string limit functions

This commit is contained in:
GriffinR
2021-11-17 22:11:03 -05:00
parent b9fa18bdd4
commit 1b35f9adad
35 changed files with 72 additions and 72 deletions

View File

@@ -912,7 +912,7 @@ static void CreateLearnableMovesList(void)
}
GetMonData(&gPlayerParty[sMoveRelearnerStruct->partyMon], MON_DATA_NICKNAME, nickname);
StringCopy10(gStringVar1, nickname);
StringCopy_Nickname(gStringVar1, nickname);
sMoveRelearnerStruct->menuItems[sMoveRelearnerStruct->numMenuChoices].name = gText_Cancel;
sMoveRelearnerStruct->menuItems[sMoveRelearnerStruct->numMenuChoices].id = LIST_CANCEL;
sMoveRelearnerStruct->numMenuChoices++;