Use specific name limits for string limit functions

This commit is contained in:
GriffinR
2021-11-17 22:11:03 -05:00
parent b9fa18bdd4
commit 1b35f9adad
35 changed files with 72 additions and 72 deletions
+2 -2
View File
@@ -6888,7 +6888,7 @@ static void SetDisplayMonData(void *pokemon, u8 mode)
sStorage->displayMonIsEgg = GetMonData(mon, MON_DATA_IS_EGG);
GetMonData(mon, MON_DATA_NICKNAME, sStorage->displayMonName);
StringGetEnd10(sStorage->displayMonName);
StringGet_Nickname(sStorage->displayMonName);
sStorage->displayMonLevel = GetMonData(mon, MON_DATA_LEVEL);
sStorage->displayMonMarkings = GetMonData(mon, MON_DATA_MARKINGS);
sStorage->displayMonPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
@@ -6913,7 +6913,7 @@ static void SetDisplayMonData(void *pokemon, u8 mode)
GetBoxMonData(boxMon, MON_DATA_NICKNAME, sStorage->displayMonName);
StringGetEnd10(sStorage->displayMonName);
StringGet_Nickname(sStorage->displayMonName);
sStorage->displayMonLevel = GetLevelFromBoxMonExp(boxMon);
sStorage->displayMonMarkings = GetBoxMonData(boxMon, MON_DATA_MARKINGS);
sStorage->displayMonPersonality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY);