Use specific name limits for string limit functions

This commit is contained in:
GriffinR
2021-11-17 22:11:03 -05:00
parent b9fa18bdd4
commit 1b35f9adad
35 changed files with 72 additions and 72 deletions
+2 -2
View File
@@ -2959,7 +2959,7 @@ static void InterviewBefore_PkmnFanClubOpinions(void)
{
StringCopy(gStringVar1, gSpeciesNames[GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL)]);
GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_NICKNAME, gStringVar2);
StringGetEnd10(gStringVar2);
StringGet_Nickname(gStringVar2);
InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubOpinions.words,
ARRAY_COUNT(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubOpinions.words));
}
@@ -3325,7 +3325,7 @@ static void ChangeBoxPokemonNickname_CB(void)
void BufferMonNickname(void)
{
GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar1);
StringGetEnd10(gStringVar1);
StringGet_Nickname(gStringVar1);
}
void IsMonOTIDNotPlayers(void)