Use specific name limits for string limit functions

This commit is contained in:
GriffinR
2021-11-17 22:11:03 -05:00
parent b9fa18bdd4
commit 1b35f9adad
35 changed files with 72 additions and 72 deletions
+1 -1
View File
@@ -868,7 +868,7 @@ static void AskUsePokeblock(void)
u8 stringBuffer[0x40];
GetMonData(&gPlayerParty[GetPartyIdFromSelectionId(sMenu->info.curSelection)], MON_DATA_NICKNAME, stringBuffer);
StringGetEnd10(stringBuffer);
StringGet_Nickname(stringBuffer);
StringAppend(stringBuffer, gText_GetsAPokeBlockQuestion);
StringCopy(gStringVar4, stringBuffer);
FillWindowPixelBuffer(WIN_TEXT, 17);