Document Petalburg, Fortree, Sootopolis, and some of Mossdeep Gyms
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@@ -11,6 +11,7 @@
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#include "constants/event_object_movement_constants.h"
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#include "constants/field_effects.h"
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#include "constants/field_specials.h"
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#include "constants/field_tasks.h"
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#include "constants/flags.h"
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#include "constants/game_stat.h"
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#include "constants/item.h"
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@@ -1246,12 +1247,12 @@ EventScript_RegionMap:: @ 827208F
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end
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Common_EventScript_PlayBrineysBoatMusic:: @ 82720A0
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setflag FLAG_SPECIAL_FLAG_0x4001
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setflag FLAG_DONT_TRANSITION_MUSIC
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playbgm MUS_M_BOAT, 0
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return
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Common_EventScript_StopBrineysBoatMusic:: @ 82720A8
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clearflag FLAG_SPECIAL_FLAG_0x4001
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clearflag FLAG_DONT_TRANSITION_MUSIC
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fadedefaultbgm
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return
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@@ -1273,7 +1274,7 @@ Movement_FerryDepart: @ 82721F0
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walk_right
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step_end
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PetalburgCity_Gym_EventScript_2721F8:: @ 82721F8
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EventScript_HideMrBriney:: @ 82721F8
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setflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN
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setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN
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setflag FLAG_HIDE_ROUTE_108_MR_BRINEY
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